Whats to wait and see, they nerfed ECM to support the original 1v1 instanced PvP, we already know from past experience how this turns out.
Badly.
Whats to wait and see, they nerfed ECM to support the original 1v1 instanced PvP, we already know from past experience how this turns out.
Badly.
Adapting to a changing market is how companies thrive
The market didn’t change, and anyone who thinks they can move into a different, highly competitive, market with a 17 year old game is having delusions.
No it is just a kid who thinks bad writing habits are cool. I thought that fad died in 2000.
at least i don’t spam the forum with bs
mr 0 kills pvp expert
So its just alliance tournament 2.0
I don’t really see the harm in it TBH. If people want to go arena fight with no tackle for a skin go nuts.
LOL at all the people whining about killboards and “the sandbox” in the same breath though.
Killboards and 99% of the other information in the API are already inherently “anti-sandbox” free intel and leaderboard mechanisms. If you’re making decisions about what fights to get in to based on how its going to look on zkill, or you’ve ever used API data in an intelligence capacity you already stopped making decisions based on the structure of “the sandbox” in favor of leaderboard mechanics and your own wallet a long time ago.
Stop pretending you give a ■■■■ about the purity and holiness of the sandbox while parsing dotlan and zkill data to dodge gatecamps, Prioritize politically neutral targets for blingy KMs, or peek at the doctrines and activity patterns of people you never engaged or scouted and get real. We all do it to some degree, we’re all degenerates that don’t give a ■■■■ about the sandbox.
at least i don’t spam the forum with bs
You do read your own posts right?
So, in about a year or two EvE will be a themepark fully and the next “WoW Clone WoW killer” and be completely dead within a year or 2 of that…
cause we all know all WoW killers have gone extinct trying to compete with WoW.
Its a good thing I have my plans and decided to do a few last things before unsubbing everything and deleting most of my accounts and characters when those projects are complete.
Well done CCP, your game will be surely dead in approx 5 years or less at this rate of stupidity.
It sounds like you have all the answers, Max.
nope, just how i feel, and I feel its time to start heading out the door with the direction CCP is going.
You do read your own posts right?
i read other peoples posts , try to learn , you probably read or own bul$%# until you believe it
So its just alliance yada yada
another 0 kills pvp expert , forum is full of them eh
Suggestion: make both players lose their ships in the battlegrounds. This would train people like me who want to PVP to train for it, and discourage people to do battlegrounds only.
Even with this it’s gonna be a bad idea. If I had short gametime and I want to PVP I’d play something else, and EvE isn’t an all-in-one game, it’s one where people have to put in time, effort, and lots of time to get somewhere. The best thing that could happen to this arena is people get bored playing it because of low time-stakes (the time you spend finding a fight) and fights get boring so they warn people about how unfun it is then quit, then everybody stops playing it.
Yes, indeed, what people hate is what they love. The pot of gold at the end of the rainbow gives happiness only if the rainbow was difficult to walk. If I forgot to bring two optimal range scripts for my incursion Vindi, I feel happiness if I buy it from the station I was docked in, only because the alternative was to pilot my shuttle to Amarr then back (and even that is fulfilling, like a fetch quest that actually has meaning).
Where did I claim to be a pvp expert?
Where did I claim to be a pvp expert?
If you’re making decisions about what fights to get in to based on how its going to look on zkill, or you’ve ever used API data in an intelligence capacity you already stopped making decisions based on the structure of “the sandbox” in favor of leaderboard mechanics and your own wallet a long time ago.
Stop pretending you give a ■■■■ about the purity and holiness of the sandbox while parsing dotlan and zkill data to dodge gatecamps, Prioritize politically neutral targets for blingy KMs, or
fancy words ,wall of text , to diminish the lifestile of people that realy do pvp, or you are creating a fairy tale or you are some kind of expert
EVE combat is really simple, childishly so.
EVE combat is really simple, childishly so.
EVE combat is really simple, childishly so.
EVE combat is really simple, childishly so.
nice post
What did I attempt to diminish?
I’m stating the reality of the situation. That reality is people, like a massive amount of EVE’s player base chooses to give away tons of free intel to their enemies for no other reason than to have a K/D ratio to flex, and an even larger number of people use that same data to protect their wallets. Both of these things inherently damage the functionality of the sandbox by serving primarily to get people to avoid fights.
You do it. I do it. Anybody who plays the game at any level of competancy does one or both of these things.
What part of that is false?
i dont use killboard intel to avoid fights for example
you are generalizing way to much
I didn’t claim you do. I said that its primary impact on the sandbox is people avoiding fights because people use that data to protect their wallets.
People are using your killboard data, assuming you post it, to get information about your habits, get information about your fits, get information about where you are now, or are likely to be.
You get less fights because you or people you killed chose to make that data public whether you use it to avoid fights or not. This is how the system works, and how it absolutely has the primary effect of getting people to avoid fights, and the secondary effect of less overall ISK destroyed.
Just because this doesn’t describe you personally doesn’t change this. You want to talk about how these filaments will make finding targets roaming more difficult? What do you think all that killboard data does my man?
I’m not saying get rid of killboards, but I am saying that CCP’s choice to lay out that API data, and the mass adoption of the WAY we use that data has a far, far greater impact on how hard it is for you to find a fight than any arena ever will.
killboard is not just to “flex” like you said
its the history of your fights , today I’m wayyyy down , its a shame , no flex involved, but its there , people who are anti killboard usually are not pvp enthusiasts , i don’t think killboard leads to less fights , you are reaching there , I’m tired of loosing ships in real pvp and see people who don’t appear on killboard creating convoluted theories about eve pvp being bad , they don’t know, anyway my grudge was not against you , was agains the eve pvp is for kids guy, my apologies for being aggressive with you, i don’t agree with your arguments but you had the patience to explain your point
EVE does not need instanced PVE or PVP. Instanced PVE was bad enough, now creating a glorified instanced PVP mechanic is just… I’m speechless. The existing mechanic did not need to exist and should have been removed… “improving upon it” is just a fantastic way to make lowsec and nullsec and wardecs and fleeting up with others outside of your “inner circle of friends” less relevant, and EVE as a whole less relevant, when you can PVP on your terms under idealistic conditions upon undock.
This doesn’t stop anyone roaming who wants to roam.
And it means people who have a short play time available, can get out there and have a quick fun fight.
Isn’t that what FW + FW plexes are supposed to be for?
Perhaps it was low hanging fruit in terms of development resources, but wouldn’t it have been better to spend it on improving an already existing EVE feature like FW?
Nailed it.
This sounds “cool” and “exciting” and very well could be as a limited time event… save for the fact that it leaves a dangerous precedent for leaving permanent something that should have been removed entirely rather than expanded upon
I mean, I’m thinking of some ways in which this could stick around and not break or even be healthy for the game, but I know CCP won’t consider any of them…
These are limited time events.
No, these won’t be. CCP “improves” something by several orders of magnitude that should never have been a think and which should have been removed from the game entirely since, and players are going to want to have this “improved” version or some of form of it stick around after the introduction via supposedly limited time events.
Needlejacks were supposed to be limited edition but…
If these prove to be popular, I wouldn’t be surprised if they end up becoming permanent, too.
This is what is going to happen, and this is where the concern lies, because of all the ways CCP can make this a permanent feature (whereas it shouldn’t have been one to begin with), they’ll probably pick one of the most damaging to the game’s ecosystem.
We’ve already had instanced stuff in the game since the abyssal PvP room last year. Did that kill roaming? No.
Out of context! You needed to go through all of abyssal using a stupid blinged PVP-capable abyssal PVE fit in order to reach the arena. This is direct access to a wider variety of ships + roles + players + skill/price points + convenience. Totally different.
The new EVE Undock in high sec Queue for instanced PvP Have fake PvP battle Dock in high sec Why roam? Why play EVE at all? Pretty much EVE is no longer a sandbox MMO.
this
I’m afraid of the unforseen consequences of adding such an instanced instant pvp action arena for the rest of the EVE universe. I’ve seen it happen in World of Warcraft where instanced battlegrounds reduced the amount of fights happening in the game world outside those battlegrounds. I’ve seen it happen in Runescape where the ‘duel anywhere’ option was the final straw for the fun fights at the duel arena. Additions like these are not just nice additions. They also take something away. In EVE …
This
This is direct access to a wider variety of ships + roles + players + skill/price points + convenience. Totally different.
Yes, so that the content is more accessible to more players. That’s a good thing.
The ship has long since sailed on instanced PVP and PVE. As long as it remains something that’s a complement to existing gameplay, it’s fine. If it starts impacting other things, then we can talk about that.
Giving more people more things to do and more ways to play the game isn’t bad.
I didn’t say EVE PvP is bad either, EVE PvP is cool. I do think you’re you’re kidding youself if you don’t think the primary reason for zkill existing in the first place is to flex. There is literally no other reason for a site to publicly post killboard data to exist. You don’t need a website to access your own or your corp’s killboard data.
no its not
i like one game called slay the spire , im in the top 10% in the world , the score board give me replay value, not because i showed my score to anyone , in the same spirit wen i kill a noob i feel meh about it, wen i kill a dude with 2k kills solo i fell good, this give replay value to the 1000+ kills i have , almost 1000 deaths i have , without zkill ill probably wont be on fw till this day , its part of my meta game, and one of the things i like the most about eve
them some guy come, no zkill presence , and say that zkill its only to make them fell bad ,not saying its you, i get angry about it , because i think they are talking shiˆ% about a thing they don’t understand