PvE Roundtable - Saturday 31st of March

Resource wars, Honestly I don’t know anything about them, and for how much I read about eve pve that tells me effectively no one does them. Heck the eve uni wiki barely has anything on them. That said there are some obvious problems

  1. LP store, it costs more to buy ships from the LP store than it does to buy off the market. You lose money converting your LP.
  2. Ship restrictions seem too restrictive. For combat ships it’s t1 only and also being race locked just seems annoying. Want to fly that cool t2/faction ship nope!, or want to play with a friend hope you both have the same race trained, or one of you is a miner.

This thread has some stuff, looks like the rewards are just awful to begin with and then you lose isk converting LP. Resource Wars Info Thread

Social tools: I think a big part of it is most eve pve isn’t worth bringing more people. Incursions seem to be doing alright finding people, so when there is a reward that’s worth it people will find groups. Incursions also have their own special constellation chat. Maybe you could get more grouping up with some changes to the :diamonds:NPCs. The concept of NPCs that adapt to what you bring, and scalable rewards has been thrown around a lot in the past, feels like we are so close but so far.

The agency: I’d like to see slightly better filter options, being able to filter high/low/null at a minimum, and a sec status slider all the way from -1 to +1 would be best. Haven’t really used it much as I’m pretty established and not looking for new content. One thing I don’t like is that it took some info out of the game, the Incursion tab in the journal used to have brief site descriptions and the fleet size payout modifiers, the agency doesn’t seem to have those. Also fromw hat I’ve read it sounds like there may be a few issues with escalations.

:diamonds: FoBs: You can see the kills there: https://zkillboard.com/group/1924/ it seems the reward aren’t adequate, for a long time the only kills showing up were the same 4 people and looks like they got bored of it as they stopped. Looking at it again now it looks like some people figured out how to solo them. Would be worth looking at how many spawn and how many are destroyed. And would like to see how the payout is calculated, as well as any bounties earned.

:diamonds: Sotiyo: Don’t run these and not up to date on mechanics but from what I’ve seen the first few got frigate cheesed, and now it looks like people are just dropping carriers or titans and killing them. those kills are here: https://zkillboard.com/ship/45006/

A city made of wood is built in the forest
A city made of stone is built in the mountains
A city made of cheese is built in the land of :diamonds: NPCs

The :diamonds:NPCs still seem half baked, it was kinda funny seeing them just constantly warping to pings and back never being able to catch targets when they first came out but I expected a lot more out of them. I don’t know what kind of tuning they need, as I haven’t seen current mechanics, but the way it looks like people just ignore them doesn’t seem like a good sign. Seems like there is a lot of potential with the :diamonds:NPCs, but right now it doesn’t seem like it’s there.

Missions: I like missions, there is variety of things to do. They do get grindy after a while and I haven’t been running many lately. I mostly blitz so I’m in and out in a few minutes and can pretty quickly step away if I need to. Love the burner missions, each one is pretty much a fitting puzzle, and most require at least some attention beyond just pressing f1. Make me feel like I’m actually flying my ship. Sadly a lot of blitzes have been removed in the last year or two.

I Dislike long missions, Angels extravaganza is pretty much the worst offender, wave after wave of weak battleships, I’d rather go take a nap. And missions like the blockade just gets boring, sat still just blasting everything as it spawns in at range, at least that one has decent bounty and a risky blitz option, although with MJDs event he blitz is reasonably safe. If I wanted content like that I’d go to null and run anoms. That everyone in null says to get a VNI and afk rat is a pretty damning statement. Pretty much everyone says it’s better to watch netflix than play eve’s pve.

Incursions. I’ve only done a few, they seemed okay. Not going to comment much on them, you will get better answers from others.

I think it is important to have easy access solo content like missions and anoms. Some days you can only log in for so long, or just want to play by yourself. But I think the rewards should also be structured to reward people for fleeting up and/or going to lower security space. Incursions do a pretty good job and pay more and let you bring more people the lower sec you go. Missions reward lower security in a very straight forward way and increase mission rewards for lower sec, but they also punish you for fleeting up, With missions everything gets divided by however many people, and overall everyone would make more isk running solo.

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