Some modules like capital shield boosters, during pve, would not be ran constantly. It would be nice to have an option to simulate the ehp/s and cap usage of the module while it is being “pulsed” at a particular rate.
Do Freighter fittings work? I only get 0 m3 of cargo for all of them when creating new fittings.
I just found a list of Alpha Clone Skill Level maximums and created an “ALPHA” character in Pyfa. Problem solved. Thanks
eve unviersity
Was adding my character and got hit with an error. Adding the logs here from the error window I received:
File “service\server.py”, line 29, in do_GET
File “service\esi.py”, line 234, in handleServerRequest
File “service\esi.py”, line 198, in handleLogin
File “service\esiAccess.py”, line 194, in auth
File “service\esiAccess.py”, line 219, in token_call
File “requests\sessions.py”, line 637, in post
Trying again nearly immediately after succeeded right away. Thanks for your work and this tool; much appreciated! [even if I miss EFT more]
Something I’ve noticed that bugs me slightly is the role/ship bonus popup isn’t uniform in what’s displayed across ship types. For example the Muninn, Vagabond and Ikitursa display the HAC Bonuses first and the Cruiser bonuses second whereas the rest of the HAC’s display the Cruiser bonuses first and the HAC Bonuses second. It seems to be mostly Minmatar and some Gallente ships that aren’t the same. I know it’s not a big thing but catches me out occasionally so would be nice to have it changed.
This appears across the below class groups:
Black Ops
Blockade Runners
Command Carriers
Command Destroyers
Command Ships
Covert Ops
DSTs
Electronic Attack Ships
HACs
HICs
Interceptors
Interdictors
Jump Freighters
Lancer Dreads
Logi Cruisers
Marauders
Stealth Bombers