[Q2] Blocking Warp Core Stabs from FW Acceleration Gates

For anyone still wondering, I can confirm that this is not an April Fools joke. This is a real change that we are currently planning and a we’re really asking for feedback :smile:

To answer one of the most common questions in the thread so far: we had initially investigated having WCS prevent capture of the point instead of preventing activation of the acceleration gate, but we decided to go with this proposal largely because we can effectively check ship fittings on gate activation with much less of a server performance hit than it would take to repeatedly check ship fittings while capturing the point itself.

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