QOL Jump Clone split Jump/Destroy buttons in UI


(Queloor Zefram) #1

o7,

as a QOL suggestion could you please take into consideration splitting the Jump and Destroy buttons in the Character Sheet->Character->Jump Clones UI ?

Right now these two buttons touch each other and it is very easy to misclick. I do know that there is a confirmation popup afterwards - but well, they are faster confirmed than read :slight_smile:

Thank you


(system) #2

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