Seems like this service starts right before the crash:
Service structureDeployment Startup time: 0.635s
which proves my suspicion this is an issue related to drawing geometry, in this case, structures.
1 second before that, the following is logged:
STACKTRACE #9 logged at 09/23/2018 17:14:16 : Possible service deadlock detected!
Common path prefix = c:/buildagent/work/bd8c56c3aa04df82/eve/release/tranquility
Traced at:
<pre>/packages/bluepy/__init__.py(36) CallWrapper
<pre>/eve/client/script/ui/inflight/navigation.py(614) OnMouseMove
<pre>/carbon/common/script/sys/serviceManager.py(299) GetService
ms = None
self = <carbon.common.script.sys.serviceManager.ServiceManager instance at 0x13C19A58>
serviceName = 'structureDeployment'
srv = <eve.client.script.ui.services.structure.structureDeployment.StructureDeployment object at 0x26F4D310>
Thread Locals: session was <Session: (sid:3900469358807651207, clientID:0, mutating:0, contextOnly:False, locationid:30003133, corprole:0x0, userid:13368049, languageID:EN, role:0x6000040000000000L, charid:96814138, address:89.205.57.217:56650, userType:21, sessionType:5, regionid:10000039, constellationid:20000458, allianceid:498125261, corpid:98362674, shipid:1028633118799, solarsystemid:30003133, solarsystemid2:30003133, hqID:60013867, rolesAtAll:0x0, rolesAtHQ:0x0, rolesAtBase:0x0, rolesAtOther:0x0, genderID:True, bloodlineID:7, raceID:8)>
Stackhash: 1380088347
Reported from: logmodule
STACKTRACE END
Confirmed across 3 runs
Ping @CCP_Falcon @CCP_Bartender
Edit: I noticed the following as well:
EXCEPTION #7 logged at 23/09/18 17:49:24 : Unexpected exception raised from UpdateCamera
Formatted exception info:
AttributeError: typeID
Common path prefix = c:/buildagent/work/bd8c56c3aa04df82/eve/release/tranquility/eve/client/script
Caught at:
<pre>/parklife/sceneManager.py(131) _UpdateActiveCamera
<pre>/parklife/sceneManager.py(140) _UpdateCamera
Thrown at:
<pre>/parklife/sceneManager.py(136) _UpdateCamera
<pre>/ui/camera/baseCamera.py(101) _Update
<pre>/ui/camera/tacticalCamera.py(216) Update
<pre>/ui/camera/tacticalCamera.py(47) LookAt
<pre>/ui/camera/baseSpaceCamera.py(192) CheckObjectTooFar
ball = <BlueWrapper: destiny.ClientBall (34922C48)>
itemID = 1028633118799L
self = <TacticalCamera at 773057520. eyePos=(-40000, 40000, 40000), atPos=(0, 0, 0), eyeOffset=None, atOffset=None, eyeAndAtOffset=None, minZoom=700000, maxZoom=100, isActive=True, fov=1.0>
Thread Locals: session was <Session: (sid:976178672992300349, clientID:0, mutating:0, contextOnly:False, locationid:30003133, corprole:0x0, userid:13368049, languageID:EN, role:0x6000040000000000L, charid:96814138, address:89.205.57.217:41157, userType:21, sessionType:5, regionid:10000039, constellationid:20000458, allianceid:498125261, corpid:98362674, shipid:1028633118799, solarsystemid:30003133, solarsystemid2:30003133, hqID:60013867, rolesAtAll:0x0, rolesAtHQ:0x0, rolesAtBase:0x0, rolesAtOther:0x0, genderID:True, bloodlineID:7, raceID:8)>
Stackhash: 697642014