Re-cycle SKINS: The entire chain lay-out! That's it!

All right, it’s been a long time since the first proposal.

Now. Let’s come to terms with it. For good.

First! It can be your, in your collection, but inactivated, or, a simple SKIN you bought somewhere and it’s in a form you can trade, and has no time expire limitations
or any strange thing.

You Re-process it.
The normal way would be, get it to a facility, and take it in.
The output could be:

1: Raw dry pigments - this in turns could star a new extraction category. Both minerary ORE or Planetary extraction. The raw pigments get then compressed and sent to the grading and storage station for further work, where it effectively turns it into the graded colors we use to make SKINS. FUll cycle complete.

2: Sludge or waste, which can be used in some other chemical process.

The “Alternative way”:

You take your SKIN to a facility, and mix it with another layer of paint.

No repro-cessing involved, no new pigment labs, none of that, BUT.
You could

1: need a Muta-SKIN enabler, which could come in all sizes and forms,
and some of them, could add some ANTI-ELECTRONIC WARFARE or STEALTH
components in the mix (Which of course you would need to buy in quantities separately, like kerrs. or neo-obdynium micro-spherules…

The Muta-SKIN would then apply an RNG factor, to the mix, and come up with a bran new
SKIN, that could ALSO have, added values for the ship. Like HALO signature modifier…
or ELECTRONIC values… anti-BREACH might need some slippery coat and give only -10%
ANTI-BREACH. But if you’re lucky, you could get a +50% Electronic Warfare resistance COAT OF ARM…!!!

Now…
The Lay-out is set…
You know what Ya need?
I won’t tell you.
You are adults.

Q.
Master of myself.
with variables.

I’d be fine with the materials and 50% of the PLEX cost back.

If you can sell your “pigments” for isks you could get some of your PLEX cost back…
If you’d re-invest in the new chain, and try make a more unique skins, you might end up getting back more PLEX than you initially put in… or lose them again… then sell the sludge and pigment, and be happy if you can get 1 PLEX back from selling those…
I doubt a HS facility could have that high yield anyway… those are taxes… electricity bill…

I would like to pirate print PLEXES to exchange for an alternative rate, second hand SKINS BLACK, prohibit, MARKET… I doubt Carbon can be of any help… and that it wouldn’t be abused…

Anyway… that’s some talk for another day… I’m going stretch some goofies at the bb..

o7

I don’t see the point. And I don’t think vanity items should give actual meaningful bonuses to ship defense/offense.

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Maybe they can sell a Kronos SKIN in the NES that gives me my shield/plate/hull bonus back…

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All those spikes SKINS and cages with abmboo sticks pocking out everywhere are everything but a “vanitu” item… Westaloid thinking…
A Mutated Drone has live snakes coming out the SKIN…
We are talking Mutated SKINs here..

Ofc Eve has never been much of a real simulator, with ship damage, only recently it added rust formation, but no real effect like in a simulator.
Not even minimal.
This proposal would change that paradigm a little bit.

There’s a whole new Industry section along with it!!!