All right, it’s been a long time since the first proposal.
Now. Let’s come to terms with it. For good.
First! It can be your, in your collection, but inactivated, or, a simple SKIN you bought somewhere and it’s in a form you can trade, and has no time expire limitations
or any strange thing.
You Re-process it.
The normal way would be, get it to a facility, and take it in.
The output could be:
1: Raw dry pigments - this in turns could star a new extraction category. Both minerary ORE or Planetary extraction. The raw pigments get then compressed and sent to the grading and storage station for further work, where it effectively turns it into the graded colors we use to make SKINS. FUll cycle complete.
2: Sludge or waste, which can be used in some other chemical process.
The “Alternative way”:
You take your SKIN to a facility, and mix it with another layer of paint.
No repro-cessing involved, no new pigment labs, none of that, BUT.
You could
1: need a Muta-SKIN enabler, which could come in all sizes and forms,
and some of them, could add some ANTI-ELECTRONIC WARFARE or STEALTH
components in the mix (Which of course you would need to buy in quantities separately, like kerrs. or neo-obdynium micro-spherules…
The Muta-SKIN would then apply an RNG factor, to the mix, and come up with a bran new
SKIN, that could ALSO have, added values for the ship. Like HALO signature modifier…
or ELECTRONIC values… anti-BREACH might need some slippery coat and give only -10%
ANTI-BREACH. But if you’re lucky, you could get a +50% Electronic Warfare resistance COAT OF ARM…!!!
Now…
The Lay-out is set…
You know what Ya need?
I won’t tell you.
You are adults.
Q.
Master of myself.
with variables.