Rendering artefact during PVE

I am seeing circular artefacts during PVE sessions, that seem to coincide with incoming explosions. Here’s a frame grab from an OBS recording. The artefact lasts for exactly one frame and occurs every time there’s an explosion next to my ship (but not any other ship).

I call that the world’s worst Praxis ring. Downsampling the capture seems to get rid of it (I don’t know, I converted the mkv capture to mp4 and it went from ring to really bright flare)

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I have seen this as well several times. The ship hulls themselves also flicker every now and then. This is probably related to the W-space flicker issue that they fixed the other week.

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Getting the same here and today’s update didn’t fix. Two weeks now…

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So testing on my end shows that it’s any missile and that the type of missile makes different coloured rings…often around the last wreck you made. White for kinetic…red for inferno…orange for explosive. EM missiles…not sure. Perhaps unaffected. In a Navy Drake, seven launchers can produce quite the unrequested light show. Incoming missiles from NPCs…same result. Kestrel, Caracal, Drake and Raven tested.

Здравствуйте. Точно такая же проблема. Графика сломалась после обновления в начале февраля. Перекачивал клиент, переустанавливал драйвера, ничего не помогает. Прошло уже 2 недели, но проблема не решилась.
Прошу прощения что пишу на русском. Всех благ

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