This is a revival of an old idea of mine that is quite relevant now in lieu of recent ore anomalies’ changes.
I’m not a person of many words… so here it is:
- have all rats to drop “broken” meta/faction/DS/Officer modules/parts instead of complete ones
- broken modules/parts are inoperable as is but can be repaired
- in order to repair any meta module you need a complete T1 equivalent
Mechanic for modifying modules already exist in form of mutaplasmids, so repairing can have similar interface but produce static results - meta modules.
What this will achieve:
- higher mineral consumption (better payoff for newer/miner players if mineral prices rise)
- a way for newer players to do some meaningful T1 industry besides mining and selling ore
- a logical explanation for lower salvage from dropped meta modules (they are “broken”)
- a better meta-modules will cease to be cheaper than plain T1 (market sanity)
and finally - that way ALL modules will be truly produced by players.
It is a win/win/win scenario for many types of players and game itself. For those who think that it would somehow devalue loot - it wont because it will still be worth the minerals you can get by refining. And high demand meta modules will retain their price anyway because thats just how market works.
Discuss.