well a memorial wasn’t something i had in mind, however it is actually a good idea, a few years ago we had a bunch of videos made about our characters and things like how many ship kills, how many hours played etc, i kinda like the idea of a memorial being something which others could watch and learn about that characters history. just because those videos were pretty damn cool.
Circling back to my inital concept though, I suppose a retire character option would be something akin to table top gaming, any table top gamer knows real life gets in the way from time to time and sometimes people can’t make the game, so the player will temporarily give the GM control of their character and say “my toon is available to help the party while i’m away, don’t get it killed”
then when you come back next week you just take over your character again, however in this case the player doesn’t make a return, so your character just kinda sits docked in a station chilling out, IF (and i stress IF) the concept of using player owned structures, to create skill farms became an aspect of game play experience retired characters will just skill in these structures. this way should bounty hunting make a return from CCP these characters with bounties on them will remain logged in and viable targets.
honestly i’m not sure what the best execution would be for retiring a player, i feel like biomassing is one extreme, i suppose its more of a sentimental aspect in my own mind
“hey i’ve played eve i’ve had fun, but for whatever the reason maybe i have to drain my pod fluid and call it quits now, i’ll retire my toon so it can be in some way helpful to the cause, so keep fighting the good fight people!” retires character
this concept does mainly work in relation to the skill farms i mentioned on my other post, but i’m sure if we collectively put our heads together there would be some kind of need within the community it could be a viable option for outside of bounty hunting that is.
this is also from an aspect of as a player knowing CCP does care about its community and player base, I’ve mentioned before about other games specifically one called Tibia. in Tibia there was a woman who played the game but was unfortunately in poor health and wasn’t going to make it, however she was enjoying the game and the community she was part of and wanted to get her charcter to level 100, she spoke with cipsoft (the games company) to make an exception to the rule of account sharing, that when she passed someone else could level her character to level 100. the games company allowed this and the new person got to work leveling the character.
the games company literally disabled the account while the person was playing and was JUST about to hit level 100. this has always stuck in my mind because i can’t look at that game the same way, what i personally feel what would of been better is some kind of ability to retire the character or memoralise it in this case. such a thing is much more graceful than “well they just don’t log on anymore”
if i’m not going to play / be around anymore, my character and its legacy may still be in some way capable of creating content for the people i’ve blown up in game or griefed.
that also comes down to personal preference but it would be an option I’d like to see in a game. perhaps my toon can join one of these Diamond NPC corps, I’m pro trig, so perhaps take my toon and slap on a diamond infront of the name and let it go to town, again that may not even be the greatest idea but at the very least i’m trying to get the ball rolling on this one.