Rockets

If you read this, you will understand that all weapons and fitting components have advantages and disadvantages.

When combined to create a balanced and coherent build… and flown that way… they win.

Ie: used correctly, they’re as good as anything else.

Rockets have 3 primary advantages:

  1. you can select damage type, which makes them able to take advantage of low native resists (EM for shield, EXP for armor).
  2. They’re range neutral. That means that you can outrange a blaster boat and get too close for a laser boat to hit you.
  3. They’re powerful for low speed applications.

A good pairing is afterburner, neutralizer, rockets, and tankiness. That gives you the neut to get range control… the tank to survive long enough to establish range control with the neut, and the range neutrality to always fire from a range your enemy hates.

As a mid-range scram kite… they’re very effective.

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