Scarcity in the Stars: Capsuleer Day XXII Marred by Limited Site Availability

I believe he’s referring to event relic sites. That’s what I assume everyone is talking about.

CCP always makes combat sites plentiful. That’s all they seem to care about. They hate explorers so much they even make exploration sites share spawn slots with combat sites that are categorized as exploration in low and WH. Not sure if it’s like that in NS too.

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Relic sites are even easier to find and there’s zero competition because a Relic Site III is kind of hard to scan down for newer players and they despawn after the first hack. Just ignore any signature that’s higher than 10% after the first pass. I undocked after reading this to see how long it would take me and I immediately found an uncontested site:

This is all anecdotal of course but I haven’t found either kind of site to be particularly scarce after running around 40 relic sites to complete the track.

Okay, now I know you’re making stuff up. Anything requiring scanning can’t be easier to find than a combat site that requires no scanning. The event combat sites are in nearly every other system. And I imagine there is competition in highly populated areas for relics because level 3 is not hard for a new player. You can scan down a L3 in any ship from day one I believe. Now level 4 requires a T1 exploration ship, 2x gravity capacitors, alpha maxed scan skills (lvl2?) and the knowledge to bring the probes in closer manually. Level 5 requires Sisters probes, omega scanning skills and probably T2 ships. Not to mention the hacks are easy greens in hisec. As long as you understand hacking is Minesweeper you should have no trouble hacking them with L1 archeology.

Today I made my 37 jumps in the boonies and found 2. Here’s a caveat: A miracle occurred. I found 4 in one system (the system I started in). For a second I thought CCP fixed the spawn rates, but over compensated. Welp, that turned out to be false. So I found 6 total today. But still, out of 37 actual jumps I only came across 2. Unlike yesterday someone did show up in one after I arrived, but they left immediately as I had just opened #2 out of 3. There were maybe 2 or 3 systems where I saw probes although I have my doubts as to whether they were looking for the same thing in all cases as some were in system when I arrived and I got to the site first with regular probes (they were using sisters probes) and nobody came in afterwards. The one time someone did enter a site I was at they showed up in system while I was almost done scanning it down so I was able to beat them to it.

I only look for combat sites, because I’m not a :cat_face:.

Spent 30 minutes looking today. I found one Forge but forgot to claim the first step so by the time i reached the battleship pocket i did not have enough registered NPC kills to complete it.

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Might I ask what time of day that was taken?

You can still complete it and grab the loot. You just don’t get the points.

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Just then, so around 12:20 server time.

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Credit goes to top damage, not last hit. I am not sure why this idea always crops up.

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The part that baffles me is this: I consistently land top damage on the battleship, yet I only receive credit for one in five sites—at best.

Why? Well, because it’s nearly impossible to find a site that hasn’t already been partially cleared.

I used to avoid contesting sites out of principle. But thanks to the artificial scarcity of Capsuleer Day XXII, it’s now either contest or get nothing.

How do you know that you got top damage?

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Dakba-Sakhti and back again. Yesterday and today a couple hours each day after server downtime. Pretty much every system had either a relic or a combat, sometimes both. Event finished. Used a Tengu and would switch out a web for a relic analyzer depending on which site i was doing. The only spawns that get close enough for web were the enervators but those you want to kill first anyway.

In my opinion if i did it again, i would just do relic sites, they are much quicker.

The few (very few) times there was competition was around it was all gentlemanly. Whoever was in first had the site and the latecomer moved on. There was plenty to go around.

The sites arent that rare, you just need to get off the beaten track. And not that far off, Amarr is only 4-5 jumps away.

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The wreck turns white, not yellow.

Sounds like a skill issue, i completed my reward track days ago almost exclusively from the hacking sites so there were more than enough to go around from what i saw, you just had to travel off the highways and away from the trade hubs

I mean i completed the track a couple of days after the event started just with hacking sites in high sec, sounds very much like a skill issue

Right, so you should have gotten credit, unless you are in a fleet.

Ah yes, the classic “I found plenty, therefore everyone else must be incompetent” argument. A true masterpiece of self-centered deduction. Let me just engrave your reply on a platinum trophy labeled “Most Useless Anecdote Masquerading as Insight”, and ship it to you via InterBus.

Because clearly, if you managed to complete the reward track, then the site scarcity experienced by hundreds of others is just a collective hallucination brought on by poor skill and not, say, basic supply-demand imbalance.

But thanks for your contribution — it takes real talent to miss the point this spectacularly while still managing to sound smug. Bravo.


I agree. However, you must kill the smaller ships to get credit for killing the Boss.

:heart::rocket::heart::rocket::heart:


More often than not, like i get you don’t want to admit it, but that is generally the issue, people not looking in the right places and refusing to venture away from their little high sec highways or to venture in to low sec, most of my sites were in systems with very few players, that is the literal definition of a skill issue

But its much easier to blame the event for people not being able to travel around and find things

Oh i didn’t miss the point, its just not the point you think you are making :wink:

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Please elaborate.



I would agree to that ↑ being a “skill issue”.


What you’re calling a skill issue defies all the known laws of common sense.

A one minute old character can enter LS.

Going to systems that aren’t full of people, not sure why i have to elaborate on that concept

Yes i lost a loki back in 2024 because i didn’t activate my nullifier, indeed that is a skill issue, i don’t deny that

I mean given you seem unable to find sites i would have to agree to disagree there

Indeed they can, but my sites weren’t in low sec for the most part. so i’m not sure what point you’re attempting to make other than that you think a death in null nearly a year ago means something

It can depend on time of day as well. For instance if I’m on in the morning, I see considerably fewer people running sites. If I’m on during US East coast prime time, I see a lot more.

I’ve done 2 runs per day in the past few days. I generally start from an off-main-path site (6 jumps away from a hub, for instance) and check about 5-7 systems that head in a direction away from travelled areas. Then the next day I had back along that (approximate) route, all in high sec.

At each system, I stop to check the Opportunities, Capsuleer Day tab. I’ve been seeing a lot of Tyranite and Sleeper Forge sites. The Sleeper Forge sites aren’t that hard, but in the 4 I’ve tried, I lost the BS kill to other players with much better ships (and presumably, skills, implants etc.)

Mining sites are easy of course, but you can’t progress along mining without blueprints. So that brings us to Relic scanning sites. For me at least, in the areas I check, these are by far the rarest.

So far the best I’ve found by warping through 6-7 systems and scanning down every anomaly seen is 2 Relic sites in a run. Since I’m only using a Heron with T1 scanning gear and Alpha skills, the time taken to scan down 20-25 anomalies in order to find 1 or 2 Relic sites is tedious. (So far every run has turned up at least 1 relic site, 2 runs have found 2, and each run takes about an hour.)

For me personally, that level of tedium for that level of reward isn’t worthwhile. Admittedly, I may not be in the best areas, and of course only using relatively cheap Alpha fits (Herons, Gnosis, Hurricane etc.) doesn’t give me much chance to out-compete anyone else.

Not complaining, just saying that since I’m not all that interested in the event track rewards anyway, I’m only poking at the event because I like the way CCP organized the flow of clues and lore etc. I can see how someone in a good area with a decent fit at the right times of day would be able to complete it in a reasonable time. However that won’t apply to everyone.

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