We don’t need a bonus for the whole ship, the bonus is only needed where it is most relevant. Having PG/CPU is worthless if it is in the wrong places.
The problem isn’t that a meta is eliminated. The problem is HOW a meta is eliminated (arbitrary restrictions vs sensible stat/bonus rebalance or even role repurpose reasons) and WHY (ie. ■■■■■■■■ “just because it would be neat” reasons).
No, you’re not, there’s nothing technical about it. Right now there is exactly one PG/CPU pool from which everything is dynamically allocated - highly efficient and elastic. You are proposing rigid structures which are both inefficient and inelastic.
Not really. It’s you vs everyone else
It doesn’t remove control, it just adds complexity and makes it less efficient/elastic
Players like to be able to fit their way without arbitrary restrictions. They also like being able to fit modules to lows (and to a lesser extent mids) to boost their ship’s PG/CPU/Cap as a player-determined sacrifice: is the opportunity cost of surrendering this slot that could have gone to use in some other way (eg. offense or defense) worth using for a PG/CPU/Cap boosting module??? Etc
There is nothing sound about it. A 150mm rail scram Atron is a bad fit, for starters. Now if players want to design and use bad fits, they are entitled to do so, but they should not be restricted in how they do it. As is usually the case, right now we’re in a situation where less is more, simpler is better, and the status quo is strictly superior to the proposal.
No such changes are needed, desired, nor gameplay enhancing.
This changes nothing, though hypothetically if this proposal were to go in effect and this restriction were to apply, it would make balancing modules virtually impossible since they would have to be balanced against two different standards: ships with bounded and ships with unbounded fitting capabilities.
There are simpler, more direct and effective ways to achieve whatever goal you had in mind. This proposal has no merit. It is fascinating, yes, but has less merit than there is lemon and lime in a bottle of Sprite.
Hi, you must be new here!
I’m not (nor am I new to debate)
From experience and observation (EVE players are a unique demographic) I know the kinds of things that are said - and how they are said - that will and will not earn you the ear and participation of others around here. I know what will earn their engagement and respect, and what will turn them off and earn their contempt.
It is regrettable that not only do you fail to see this, but that you fail to consider the possibility that this proposal is bonkers inside and out. Truly fascinating, but utterly bonkers.
Not really, because as long as CCP doesn’t adopt your proposal in any way, shape, or form (which they won’t), then I and the rest of the player base win. This is a debate where I need not conform to the semi-formal rules simply because I lose nothing if I break them. If I choose to comply partially or in full, it is as a courtesy. Now, if an idea raised by you or me or somebody else ever arises that actually has merit worthy of CCP’s consideration and we find ourselves on opposing sides, then by all means, we’ll have a proper debate.
Not all change is good, and change for the sake of change is usually the worst change of all.
It’s worth nothing I’m one of the most progressive, meta-breaking, zero-■■■■ s-given forum regulars on here. I regularly propose sweeping reforms to the game - I am by no means against radical change, only against radical change that fails to address a need, enhance the game, or address numerous downsides and unintended consequence that comes with its implementation.