IDK, I could easily crash gate with an AB on a shuttle. Sig radius being 25m is pretty small (similar to what the rats where on the new epic arc before they got nerfed).
That is a totally different scenario? When would you need to “crash gate” with a Shuttle? If you jump into a camp you just warp off. You are bubble immune and can’t be locked in 99.99% of all cases by any tackler. And if you warped to 20km and try to “crash gate” while there is a smartbomber, you will move through the smartbomb range and die, which you wanted to avoid in the first place. You could only avoid that by burning a huge circle around the whole smartbomb range, we are talking about ~40km to move here. Which is plenty of time to lock you up and kill you if any tacklers are on grid.
The problem isn’t killing the shuttle before it gets away.
The problem is killing the shuttle when it already burned out of range.
Currently shuttles are really slow so if people want to burn perches or do other things that require speed they will need to use a proper ship. Shuttles are mostly only used for shuttling.
Still I occasionally see people who burned off an alt from a gate just to keep an eye on a system.
The more non-shuttling benefits you give to shuttles like high on-grid speed, the more people will start using this practically free nullified ship for non-shuttle purposes.
I think shuttles are in a good place as they are, perfect for shuttle purposes and not in need of buffs.
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Are we seriously talking about buffing shuttles because people are too lazy to properly fit a travel sunesis?
Who hurt you? Link zkill killmail…
You might want to update that for a travel Atron or something similar that still can get into warp in 2 seconds like a shuttle.
Cargo lowered and no longer possible to get <2sec align time. Makes it completely useless for travel and hauling.
Which makes it completely useless ship now since it really sucks as pve ship and even more as pvp ship.
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I use auto pilot to plot my course. I fly it manually. I warp to preset safe points to avoid the worst of ganking. If I have something important to move, I use a scout. Although not always. I just love to tease the gankers who can’t catch me anyway! ![]()
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Oooh I know your kind. They spam messages into local or PM about how I suck, how bad I am at the game, I am unskilled and whats not. When I adjust my setup to counter the mechanic that helped them to survive my gank and they die, they rage and start swearing into local and posting death wishes into private chat or PM, cancer wishes and kill threats, usually including whole family, sometimes even a dog. An innocent dog!!!
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Nice try but you seem to be just another lazy player. Plenty of your kind now days! ![]()
the so-called “counterplay” of warping to another celestial first is not a real solution. It does not teach anything meaningful. It does not reward awareness
Yes, it is a real solution. It’s a solution to the lesson you learned the last time someone smartbombed all over your face. Not being smartbombed is the reward for your awareness.
Not sure if trolling. It’s almost as though you set out to be deliberately wrong about everything?
it would be legendary if its 1v1 Faction Titan pvp
Smartbombing Titans!!
If you’re speed travelling through low or null without the slightest care of basic intel gathering, and thus providing yourself effective ways to counter/avoid a smartbombed gatecamp.
Then, you deserve to get smartbombed to smitherins.
sorry.
To my understanding, the gate smart-bombers destroy the shuttle and pod as they are jumping into system. My last shuttle loss was that way. Arrived at the outgoing gate, started the jump, and never landed on the other side. Just instant pod-death screen mid system jump.
Correction, you’re invulnerable while jumping to another system through a gate. People can only kill you before that happens.
What likely happened is:
- You jumped into a system with a smartbomber in it
- You pressed ‘jump’ on the next gate in your route to warp to and jump that gate
- You warped straight to that gate in a predictable path to land in one predictable spot at the next gate.
- The smartbomber with very limited range is set up at any of the multiple places you come across on that predictable path, with the last few km before the gate as most common spot
- You get smartbombed while decelerating from warp or while in warp before arrival at the other gate
Taking a different warp path when you see one of many signs of smartbombing easily saves you.
@Gerard_Amatin explained it perfectly. I just add that whether you lose pod too depends on several variables. It is possible for pod to survive the first “tick” and if that happens, you can, if you are quick, save it.
If there is just one smartbomber and he presses all the smartbomb “keys” in single tick, then pod will not be damaged at all.
If the smartbombing ship has less than 6 smartbombs it can’t kill the pod instantly as you need at least 3 (faction) smartbombs to kill a shuttle and at least 3 to kill a pod. So if the ship of choice is Maller you always have about 5 seconds to warp away.
Smartbombs have about 5 seconds cycle (perfect skills, overheated), so if the pod is not destroyed instantly you have plenty of time to warp away. And if you initiated a warp then the pod is “invulnerable”, so even though it is still within smartbombs range, and even if they activate them, it won’t work for them.
