My opinion on this event is somewhat mixed. As a new player I’m grateful for the opportunity to acquire more skill points that I can use to accelerate my training, but I’m also somewhat underwhelmed by what is needed to acquire these skill points. I also think that this could serve as an excellent learning experience for CCP and the community on what does and doesn’t work for events like this.
Personally, I think that the devs could stand to implement an upgrade to the current skill system. As it is now players don’t actually need to log in to train their skills, which certainly has its appeal but could probably be improved by letting players gain more skill points by actually using their skills.
For example, if a player who normally uses Gallente ships with blasters decides they want to try out Minmatar ships with autocannons, then this system would mean they actually benefit from purchasing a Rifter and going out to pick fights in it, which would also gain them practical experience with how the ship plays in comparison to the Gallente hulls they’re familiar with.
Maybe they like it and start using Minmatar ships more often, which rewards them with more skill points for those ships. Even if they decide they don’t like Minmatar ships, that’s still okay because they now have a reserve of skill points that they can extract and sell on the market.
It’s not a perfect idea, and I’m actually certain there are flaws with it that a CCP dev could point out that I’ve completely missed, but I figure if I’m going to complain about something then I should at least try to come up with an alternative solution instead of just bitching and moaning.