SKINR - numbers as input

This suggestion should be fairly simple and obvious: Add number inputs for entering pattern layer skin attributes.

Pixel-sensitive sliders are very annoying to use. For those of you in CCP’s design team (if you ever read this post): When you are creating and applying textures (or do any type of 3D design work), do you use number inputs or pixel-sensitive sliders? My bet is on the numbers.

Symmetry and specific angles of textures and patterns (45, 30, 60, 90,…) usually bring beauty in every design and that’s a well known fact. On the other hand, in order to create lines of skins (same design for a number of different ships), having number inputs saves a lot of time.

With “Revenant” we are getting even more complexity with two layers of patterns and over time that complexity can only increase. Adding number inputs would greatly mitigate that complexity.

4 Likes

Yeah, and a couple of arrows left and right to better assist fine tuning also.
So we can just click instead of drag and drop.
And maybe add a SHIFT for slowing down the movement would also be nice.

2 Likes

I’ll honestly just be ecstatic if the edit/pattern glitch is fixed in Revenant.

2 Likes

Cannot agree more.

And we need a “return to default” button.

Half the time I cant even get the number to 0.500 after i moved a slider. It just bounces between 0.48 and 5.04 no matter what i do. Makes the whole process take way longer, I have to play with the settings until i find what i want and then RESTART the process to get those sliders back to their default position. And if i grab the wrong slider, RESTART all over again.

2 Likes

In chatting back and forth with the SKINR team, I know they’d like to have input boxes. The “default” is a good suggestion.

2 Likes

Sliders without float or integer input. sounds pretty right wing to me.

Let’s just focus on the new enhancements coming out in Revenant. 2nd pattern with blend options, pattern edit/glitch fix (fingers crossed!), corporation, alliance and private SKIN listings.

We got this! Thank you for making the suggestion! The slider has been driving me mad with not being able to get .5 or -.5 exactly >_<

1 Like

The team is super happy to deliver this today - we thank you for the feedback!

3 Likes

You guys are awesome as usual. :clap:
Thank you!

2 Likes