Five corps, around 200+ members each (around 1000 of us) went to 0.0 (deep) to a know pirate pocket and destroyed everything of course.
However, during this process we had over 50 people lose connection and about 120 people complain about stuttery lag.
We have had much larger conflicts maybe 15-20 years ago with no lag - has something changed? Servers downgraded? You would think 1000 vs anything (or 1000 others) wouldn’t cause lag.
Appreciate any input on what has changed.
MV