Imo alot can be done to improve the pve side of abyssal sites. I belive removing the time limit, and increasing the size and difficulty of the sites, would give a more varied and fun time than what they are now.
Remove the negative standings impact of highsec missions. Too many newer players get blindsided by this. And I feel that it is something that should be a faction warfare exclusive.
the current way npc’s are spawining on gates in nullsec, are killing the small gang warfare. I’m not saying remove them, but now its a wee bit on the heavy side.
We love Fob’s, but I think the fob rats roaming in belts are not a good game mechanic. It usually ends up killing and ruining the gameplay of someone that cannot deal with fob rats.
Ore compression in npc stations.
Let us store multiple clones in npc stations, and remove the cooldown.
Introduce the ability to do reactions to highsec. If we could ahve more gas sites than there is currently that be good too.
Increase the spawn rate for ice belts. Fuel is breaking the backs of many indy/haulers, and is a source of fustration for many.
I adore npc’s mining along side me in new eden. But they should be mining half or less than what they are mining currently.
Remove npc tax on the custom offices.