Solo logi

I have lots of bad ideas too. Rather than a logistics cap, I’d like to see a diminishing returns system. Something like “for every 50% of the ship’s buffer restored, reps become 33% less effective, over a 10 second window”. Would apply to remote reps only.

While we’re at it I would love to see a DPS cap of 40% of the ship’s HP (over a 5 second timeframe) implemented as well. Means that under a constant barrage of fire with no logistics, the fastest a ship could poof would be 12.5 seconds.

Thus logistics remains an incredible force multiplier, however it rapidly becomes less useful. The capped DPS means that ships won’t just evaporate.

Has the added benefit of saying ■■■■ you to alpha fleets… which have exactly zero entertainment value. Has the drawback of completely screwing gank tactics, which CCP did say they want in the game. Then again, are ganks really all that “fun”? I refer both to freighter ganks in HS and also to blops ganks elsewhere.