Solo Mission runner lv4

Hi everyone !

I know a lot of topics already speak about similar question but I ask here to have the correct answer to my situation.

I play with a friend who can’t fight for now, he is new, but he have a good Noctis for salvage.

So I plan to run full clear missions L4 for make some money and for him with salvage and loots.

My question is, which ship I can use to EASYLY clean every L4 missions without have to warp out in emergency ?

I already tried Machariel but it’s a bit to dangerous and not soo tanky.

I have the ability to fly almost every ship and equip T2 so don’t hesitate to show me some good fit. I have a good budget too 2 - 3b.

Should I invest in marauder or other ?

Thx for your help !

1 Like

I can run them pretty well with a Raven Navy Issue
https://wiki.eveuniversity.org/Raven_Navy_Issue/Fittings
That should give ya an idea of the fit, I had to work around it too!

But be warned, just like its stated there, the fit is very tight in CPU, so you really need to tweak it around to get it to work well and Maybe get the CPU implant too, and take preference in keeping your enemies as far as possible with it and use drones to deal with frigs, dessys and help with cruisers~


If I didn;t had the shield rigs (which I probably put them by mistake) I am sure I could reach a higher dps than 800 (with Fury Cruise missiles)

2 Likes

First off, you should have all your tank and support skills at Level 5. They really make a difference greater than flying this or that tanky ship.

Second once you’ve eaten you vegetables and maxed yoru survivability skills, if you still can’t handle the average aggro in a mission, you should try managing aggro, avoid tirggering all enemies at once, et cetera.

Third and last, if you just don’t give a rat’s ass of silly things like skills and practice/experience, you should buy a Golem or a Rattlesnake, T2 them and don’t come here asking why they can’t tank your missions. Golem and Rattlesnake can tank ALL Level 4 missions, including the extra room in Angel Extravaganza, the whole Dread Pirate Scarlett and the final room in Planets Collide. But they also need skills and practice to do it.

Golem is the tankier but also is slower since its DPS relies on cruise missiles with target painting and the marauder module; Rattlesnake have higher DPS but its tank is more sensitive to bad handling and keeping your drones alive is a something you’ll need to practice.

2 Likes

Thx for your answer,

So it’s between Golem and Rattlesnake or RNI now

If someone can share me a good fit for Golem and Rattle :slight_smile: Thx !

1 Like

I would advise against using a Rattlesnake to be honest. Raw dps is higher yes, but application is lousy.

Golem is a real hero, But basicly too much for lvl4 missions.

The RNI is a real contender here, but not the fit posted above which is way to tanky and combines a passive with an active tank.

Personally I have flown like this to great effect:

[Raven Navy Issue, Raven Navy Issue]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Damage Control II
Co-Processor II

Large Micro Jump Drive
Kinetic Deflection Field II
Thermal Dissipation Field II
Large Shield Booster II
Missile Guidance Computer II
Missile Guidance Computer II
100MN Afterburner II

Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile

Large Bay Loading Accelerator I
Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I

Swap out hardners and damage type to fit the rats you are fighting. Use LMJD to keep at range (the cruise’s hit up to 190k on max skills, LEARN TO COUNT VOLLEYS!!) and you can swap out the AB omce you get the hang of the MJD.

830 dps with fury cruise BUT dont underestimate the 7k volley damage and it applies so much of the damage to smaller stuff too.

3 Likes

If you are to stay in Minmatar space where you will fight mainly Angel Cartel AND were in general okay-ish with Machariel and autocannons as a weapons system, but simply needed more tank and some margin for errors, then Vargur is a pretty solid option. Look at this in EFT or Pyfa:

[Vargur, MJD + MWD]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Gyrostabilizer II
Tracking Enhancer II

Gistum B-Type Adaptive Invulnerability Field
Tracking Computer II, Optimal Range Script
Large Micro Jump Drive
Tracking Computer II, Optimal Range Script
Gist X-Type 500MN Microwarpdrive
Pithum B-Type Medium Shield Booster

800mm Repeating Cannon II, Barrage L
800mm Repeating Cannon II, Barrage L
800mm Repeating Cannon II, Barrage L
800mm Repeating Cannon II, Barrage L
Bastion Module I
Small Tractor Beam II
Salvager II
Salvager II

Large Projectile Burst Aerator II
Large Capacitor Control Circuit I

Hobgoblin II x5
Hobgoblin I x5
Salvage Drone I x5

This ship requires attention and some module management, though, it won’t be efficient if you want to be semi-afk all the time. But then it’s a choice of 1200-1300 dps Vargur vs 800 dps RNI or 1000 dps golem with volley counting and painter juggling.

1 Like

If you want to run Level 4s easily and no chance of the need to warp out, invest in a Marauder.
Once you bastion up you can spend time having a drink, chat with your buddy, check on PI or market, even peruse the forums. Don’t go afk, but there is an incredible cushion factor built into it. If you remain active, you can help tractor with both an MTU and your ship’s tractor beam and salvage to speed things up.

Have fun!

2 Likes

1100-1300 dps vargur only applies it within 5k or so. After that the actual dps falls of rapidly. And the RNI will still beat it.

1 Like

I am in caldari space, I run Caladri Navy missions

I think I will go for a Golem as I can read on all of your answers marauder is the safest and easiest way to full clear missions without risk.

I just have to find a fit for the golem now

1 Like

Look no further, remove/add bling where needed:

[Golem, Golem]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Large Micro Jump Drive
Pithum A-Type Adaptive Invulnerability Field
Pithum A-Type Medium Shield Booster
Missile Guidance Computer II, Missile Precision Script
Republic Fleet Target Painter
Republic Fleet Target Painter
Missile Guidance Computer II, Missile Precision Script

Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Bastion Module I

Large Bay Loading Accelerator II
Large Anti-EM Screen Reinforcer II

1 Like

Angel Cartel Npcs come really close on their own - pretty fast, too. With Mjd/Mwd combo and 1k dps(after 5% implants) at 30 km you will apply the majority of that paper dps.

Since we now know that OP is in Caldari space, flying against Guristas I presume, he is better off with something other than Vargur, of course.

Tengu o7

1 Like

Personal preferences and opinions here so keep that in mind.

Looking at the fit posted by Nerdz Rool.
Never been a fan of MJD for a full clear Golem they are not needed. Better to use that slot to build in a little more tank and simply shoot things while you move from warp in point to the next gate, you usually get there about the same time you finish killing all the things. On the other hand if you are paranoid about gankers then it is a good option.

Have not used a target painter since the Missile Guidance computers came out. On paper and at close ranges the TP are technically better, in the mission pockets of EvE and accounting for optimal range and fall off issues with the painters especiaslly at the longer ranges possible with cruise missiles the MGC work just as well overall and they require no real attention from the pilot.

Never did like using a rig slot for tank on any PvE ship, better to use that slot for something that helps against all NPC because you never know what the mission gods will give you.

Here is an optional fit to consider.

[Golem, Golem Mission T2]

Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Missile Guidance Computer II, Missile Precision Script
Missile Guidance Computer II, Missile Precision Script
Shield Boost Amplifier II
X-Large Shield Booster II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II

Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Bastion Module I

Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst II

Notes for this fit.
Change hardeners as needed for each mission.
Change missiles as needed for each mission.
Always carry T2 Precision missiles with you they are extremely useful against cruiser size and smaller ships.
Drones to suit your needs / wants - Since your friend will be handling the salvage duties I suggest lights only for use against the frigates.
I prefer rig cats in the rigs, cruise missiles have a large explosion radius and low explosion velocity in relative terms and the rigors help deal with that. You do trade off higher damage against larger targets to get that, for a full clear ship I found them to wok out better because most of the ships you will be shooting are the smaller variety.

On to other things.
The Rattlesnake is a viable option here, despite the comment above the Rattle can and will appply DPS extremely well, especially if you remember to use the right size drones for the target you are shooting at the moment. Don’t forget sentry drones they are a huge part of the arsenal for any PvE Rattle.

Auto canon fit Vargur would be an excellent option as well. Instant application of damage because turrets, they can still hit small NPC with devastating effect outside 30k or so and those small things that get in close simply use drones to deal with them while you shoot away at the larger things and the stuff farther out.

1 Like

There are quite a few pricy fits in this thread.

Lvl 4s are are pretty easy, and I dont think you need to spend a large chunk of isk to breeze through them.

Get a domi. Get sentry drones. Get a micro warp drive. Throw some tank on it and just breeze through the missions. If you plan on having your friend salvage and loot in the noctis then use your high slots for artillery or rail guns if you want.

Don’t get me wrong, the expensive ships will do more dps, but everything melts anyway so you wont be saving lots of time. You can accomplish the same thing with a ship a fourth or fifth of the price of a machariel.

Fly safe and I hope you two have some fun.

5 Likes

For the most part, I agree. However, there are certain missions/bonus rooms were a sentry Domi would get eaten up or the mission takes forever to clear. I’m thinking of “Evolution” and its bonus room for the former, "the Blockade " /Serpentis version where you would have to depend on your drones AI to prioritize targets and we know how reliable the Drone AI is at the moment.Doable? Sure, but there wouldn’the be a guarantee that you would not have to warp out due to certain missions’ quirks.A Marauder, while expensive, offers you an almost foolproof guarantee that once you warp into a mission, you are good till the end.

GUARANTEE IS VOID IF DRUNK; NOT VALID IN LOSEC :wink:

2 Likes

Yeah I can see that. I don’t rely on drone AI. I manually choose my the target order and keep a fairly tight control over them. I’ve never had a problem with the blockade missions. Sometimes it takes an extra microjump or two but if you play it smart it doesn’t seem to be a problem.

1 Like

How long do you need for Blockade in a Domi?

The only thing would be, he stated in the OP that he has 2-3B to invest in his L4 ship. A sentry domi is definitely able to do most (or all? I’ve never failed one when I was flying a sentry-domi) of the missions, but for that kind of budget, you can fly something that will run missions quicker and safer and why shouldn’t you want to? Flying fancy ships is part of the fun in EVE.

1 Like

I’ve never timed myself honestly. It doesn’t feel like it takes too long though. I just maje sure I separate the groups out the best I can using the micro jump. I use the domi’s upper slots for salvaging also, so it would go quicker if I put actual guns on it. Salvaging and looting is most of the time spent it seems.

And I onlynsalvage and loot because I have OCD and have to keep space clean, otherwise my eye starts twitching.

4 Likes

I agree its part of eve, but I also firmly believe you dhould never fly somwthing you cant easily replace. And by easily I mean if you lose one, you should be able to buy two to three more, not just the replacement.

1 Like