I believe this would be a nice change and provide some challenges for large and solo pvp. I certainly believe it will help in some player retention which seems to be a serious issue. I read something around 60k new capsuleers don’t make it past 30 days every year.
*Remove Gates and place in each solar system a beacon.
Option: Depending on the ship size and skill level would be part of the calculation for max jump distance, I am still okay with one system per jump. Solo ships and fleets warp into the system in random locations, fleets obviously together, (possibly adjusted jump distance with fleet command skills?) Jump fatigue could also play a very big part here as it should.
“If you want to go fast, go alone. If you want to go far, go together!”
“Ever hear of an Oni, I hate getting shot, especially by someone in my own fleet!”