Spam in Local Chat

eh?

On the general idea, how do you stop spam without affecting what could be a normal conversation?

If you are talking about a certain subject, particular words pertaining to the topic could appear multiple times in quick succession. This seems like a clumsy solution to a non-problem.

Why do you think a person needs to type more than once per second?

Helps you THINK before you type (maybe)

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It is an annoyance, not a solution.

People have different patterns of writing in a chat. For example, some people write short sentences and hit enter after each. Hitting the throttle would result in horrible user experience.

As said, improving the abilities to ignore people is a better choice, since it only affects the person doing the ignoring.

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How about allowing us to slow up our scrolling feed client side?

Problem with that is others being able to see your message, and the problem with blocking is people get to see partial conversations and block others because they look like they’re replying to themselves.

A simple small tiny throttle, it used to be that way, go back to that, it will stop the heavy spammers and the cesspit can remain.

If someone is having a conversation with someone you muted, that conversation is probably not that important anyway. How often do people have conversations with spammers, other than the odd person calling “Stop spamming” or “You scammed me!”.

I wouldn’t mind a client side scroll slow down, as it only affects the person that enables that.

I’m against a throttle (in the context of this thread and not a technical aspect), since people have different patterns of using a chat. It seems more likely, that it’s going to be an annoyance to legitimate users, than it’s going to be a deterrent to malicious users.

Although there are some other issues with such a solution, since you need to queue up incoming messages and throttle them. How would you resolve memory issues? As well as the chat eventually being so out of sync, that the chat posted might not be relevant in the moment.

So maybe not so viable after all.

Must be a rabbid loonatic to want to type more than once per second or half second or whatever.

I recall that in chat there was a throttle and it was removed, but it worked, it stopped me spamming, I didn’t need to type at the rate we see in Jita, we know it’s spam or automated, stop fooling ourselves. We know a throttle works, we had it before.

Are you calling me a rabid lunatic? Or was that just in general?

Again, people have different patterns of using a chat. I can see a throttle be more of a nuisance than actual help. For example, you write a sentence and hit enter, but see a word misspelled, so you immediately write the correct word with an * appended. I could see such instances hit the throttle and it would be bad user experience for the chat not to be fluid.

I could equally ask why you are so hung up on this bad solution, instead of alternatives like improving the mute abilities?

Playing “block-a-spammer” in Jita feels slightly more productive than Project Discovery phase 3 ATM - but I’m tired of both, and EVE in general.

CCP. step up. You talk about the war on bots, but spamming gets a free pass?

Simple solution:

  • Block market, Hypernet etc. links in local chat.
  • Create a separate local market channel for all of the above.

Better solution:

  • As above, but add rate limits to chat.

After one of the major crashes a few months ago, local chat was used for actual chat for about 30 mins - it was glorious! Then the spammers returned, and Suckville returned.

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Silent block

Poster posts and posts, but after posting the same message quickly it becomes invisible in chat for other than the posters chat. Alternatively client side spam filtering tool for chat you can turn on and it will be filtering spam depending on frequency and similarity of posts posted by spammer.

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Switch to corp chat where there isnt anyone.

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I’m no fan of spamming but I don’t “mind” a random one: easy to avoid, easy to block and generally stops fairly quickly. I DO mind contract and hypernet spammers not only because of what and why they spam but also because they tend to be relentless.

If we would have the option, per chat channel, to allow or disallow any message containing a contract or Hypernet link I think we’d take care of the major offenders.

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Just remove chat and let us only communicate through pings.

While you are at it. Remove these forums.

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It’s like a landmark.

Shadowbanning is cruel and … works.

I like it.

I appreciate it also…in a “Wow, that is an impressively huge pile of manure” way.

NPCs only comment in local.

If CCP can’t/won’t restrict spamming - especially in local chat - it’s game over.

Some of the events have been fun, but Project Discovery Phase 3 is a total bust.
(Exoplanets and cell thingies were good, but cytology blogs are rubbish.)

The so-called “Omega rewards” are a big “FU” to paying clients.
7-day, non-transferable SKINs for ships I don’t fly, and boosters I don’t need.

Meh! The 70 day countdown starts now… Your move, CCP.

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I just minimize the chat window. Problem “solved”.

Bollocks. Local chat is utterly useless but for the intel on how many people, and how you have tagged them, are in system.