Suggested change to how stations are sieged, plus a new ship class 20+ years in the making

It feels like CCP is struggling with what role should carriers and super carriers should have in the game. A solution may be to change how siege mechanics work in Eve. Hopefully everyone can follow me on this…

  1. Make stations more resilient to sub-capital ship damage (normal damage). They would still take damage, but the time it would take would be extremely long if all that was used were battleships and smaller.
  2. Make Dreadnaughts and Titans the tools of choice for sieging down stations. Either by designing a new module that is used to damage stations, or thru existing mechanics,. make it to where capital ships cut the time it takes to siege a station down to more reasonable time.
  3. Make carriers and supercarriers the capitals used to help defend stations. Seeing as carrier mechanics are being re-designed at the moment, it may make it easier to decide how this would be handled. Either with already existing mechanics or newly designed ones.
  4. This system all works great in low sec and null sec, but it can not work as-is for high sec. To fix this issue, make a t2 version of the Rook, Maelstrom, Hyperion, and Abaddon that would be used the same way as a Naga, Talos, Tornado, and Oracle…Make them T2 battleships that can use capital ships weapons. This would not only allow high sec systems to have a capital ship weapon available to them to siege stations, but also FINALLY gets a T2 hull version for these 4 ship hulls.

My thinking behind this is to get capital ships to be used as a go-to tool in the game and not just something that is pulled out to escalate a fight, however, it does not force players to have to use capital ships for sieging…just incentives players to do so. This would also gives Eve players a whole new kind of ship to play with. Its only been 20+ years of waiting for developers to make a T2 of them.

1 Like

Why? The smaller of the stations should be primarily taken by subcapital fleets imo. It’s only a few billion to put them down and a fleet needed to take them out tends to be about the same. Forts and bigger already draw attention of caps, especially Keepstars with their higher DPS caps. Any sub caps there tend to be there to hold the grid so the bigger stuff don’t get caught with their pants down.