Suicide ganking is way too low risk, change my mind

Title says it all, i agree ganking has a place in eve online, Just as PVP but the amount of high sec ganking has got way out hand.

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Posting in ganking whine thread #1,462,871

Yawn…..

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As far as i can see the risk vs reward is completely titled to the gankers side. They can use small ships that cost almost nothing and profit nearly every time. All I can maybe argue is that CCP is using gankers as an isk garbage disposals by destroying 50% of everything that drops. Anyhoo seems they need to turn gankers from the current 11 they are at to maybe a 7.5 on the dial.

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lol, I quite agree with you…

Also thanks, I needed a good laugh…

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Just because you do not care, or potentially benefit from the status quo, does not devalue the opinion of others.

Its too formulaic, its just how fast one can paste the ship scan into eve prasial, apply the likely drop rate and divide EHP by the alpha of x cataysts/talos for sure.

Make gangking harder, but increase the drop rate instead? Interesting.

I see CharacterName[01..20] more often than 20 “Insert Random Name” so its the typical 2% of players being more than 50% of the problem.

CCP could start with removing security status tokens, ganking would be way less appealing if that -5.0 sec status mean having to rat for several days rather than just hand over a ton of cash that was stolen anyway.

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Do you have any sources for that?

How much ganking is there nowadays compared to the past? Has in increased so much that it now is ‘way out of hand’?

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When peoples bringup highsech ganking being low risk it almost will comes down which angle they are looking If your one that iscaught feels like the gangers just press button you blowan that the end of story no danger for them all loss on youut if your flip it ganker actuly throwin ships every single time losing secrity status aand ofen running multiple character just to keep it going. So in that sense there is risk but kind of risk that don’tlook the same as what target experiance may be why the whole conversation never really settles right right cause yeah bunch of cheap destroyer going against hauler or barge never going to look “fair” specialy when ISK tradeoff seemso lopsided then again EVE has well leaned into that destruction built into foundation of game nd ganging just one of those levers so make sure people don’t get too comfrtable in highsec aand over the years game company tweaked it nerfed it adjusted it buffed it nd yet here people still debating whether its balanced or not. So is it too low risk? Depends who you ask depends on day depends on if you just lost ship or just got a killIt’s one those endless circle in game both sides are right in their own waynd maybe that exactly why it never really goes away

Make antigangink and stop the tears.

I disagree.

With refuted regards
-James Fuchs

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Well you already made your mind. No matter of hard facts will change it…

Wouldn’t that mean you yourself have been refuted and send your such regards and instead refuting regards would mean you refuted or refuting her and send your such regards? :thinking:

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I have been pondering this exact question myself before I sent it, and my conclusion is No, because if I write “refuting” then it is still in the act of being refuted while still being open for debate.

With me saying refuted in my regards however, I am expressing that the argument has already been 100% refuted and there is no more refuting to be done - in other words, I win the argument.

That’s why I wrote refuted instead of refuting in my regards, because, to me, this represents the more accurate refutation and appropriate wording of my regards.

With argumented regards
-James Fuchs

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Increase the risk by not being a target. Don’t be a loot pinata. Use bookmarks, have a proper tank, etc. Gankers prepare for their ganks (and whelp at times), so should their prey.

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but the amount of high sec ganking has got way out hand.

Here’s a chart of kill totals per year bearing the “High sec Gank” label on Zkill. If you could, please specify the year on the chart where it “got out of hand”. 2025 is only YTD.

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Since EVE is a numbers game, Ganking is as “riskless” as any other activity, if you do it professionally. So where is the “problem”? At least it is more effort than running an endless amount of anomalies in deep nullsec or missions in highsec or doing abyssal traces… So, why shouldn’t the rewards be higher as well?

I would not know, I haven’t been ganked in a very long time.

Also not in HS either, Bosena is 0.4, I was gas mining and if I recall, I went shopping with my sister.
Oops!

If people want to lose a 80 million ship on my 10 million venture, I say go for it. My 3 million Miasmos could have 230 million in the hold or nothing at all. These people have no idea how to use a cargo scanner. If a suicide ganker wants to risk losing their bling on my trash in HS, who am I to tell them how to play?

Do I think it is worth while to gank? Of course not, the challenge in PvP is fighting a desperate battle against incredible odds. Unfortunately that hasn’t happened in this game, I am still waiting. Meanwhile I make my ISK through mining and I bought some virtual clothes with it, some PvE ships, gifts, and do odd contests.

Have fun!

I just felt the need to express that suicide ganking ‘destroys’ very little ISK. The only ISK destroyed is from sales taxes and manufacturing expenses, which makes up for a relatively small amount of each kill, even including destroyed items.

What is lost is better considered as time, utility, and the abstract concept of capital.

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I would assume ganking occurs mostly to haulers AFKing thru known trade routes. I’ve experienced ganking maybe twice that I can remember in so many years. Once when AFK mining for AIR Career stuff early on in a system one jump outside the career agent system. And another time during an event at a hacking site. In both cases I could have avoided it. In the latter situation I actually sat there and watched the dude while he approached (I was targeted) as it was very early on (I was very new player) and the notion of someone attacking me for no reason was new. I did not understand how financially meaningless a destroyer was. I just sat there thinking, “Is this dude seriously going to waste his ship like that for no reason?” And he did.

Ganking isn’t something that’s occurring like crazy. As far as I hear it’s freight and blingships. Maybe AFK miners, but I have only had that occur that one time. And in both cases in Caldari space. I can’t even recall the last time I passed thru the aftermath of a gank outside of Caldari space. You think it’s at an 11 out of 10?

That being said I can agree that it’s way too easy, but more importantly, inconsequential. There are no real consequences for ganking.

Hm.

With doubtful regards
-James Fuchs

as the total player count drops with that chart is the per capita of ganking actually going up or also going down?