There should be a dislike button so ccp can know how it really goes, but 17 likes, lol
Yeah we USED to use arty/armor vaga’s in low sec before they were rebalanced. They were a lot faster and 4 mids on a active skirmish ship? Yeah lol.
You think it doesn’t apply to any ship with an active repper on it?
i.e. 3/4 of all FW and small gang/solo ships?
But I only care about null?
- +32.5% dmg and buffs to CPU and powergrid is one of if not the biggest buffs i’ve ever seen in a single pass. I’m sure there’s gonna be viable abyssal diemos fits, and yes they’ll be beasts in plexes and on gates but that’s where most of my fighting happens anyway.
- true, but +20%dps is also +20%dps applied and that’s a positive
- I don’t have a problem with this. Battleships have MJD, Graplers, T1 insurance, plenty of use cases in both pve and pvp already. fit mjd, web, point, grapler, and prop mod, if you can’t pin them down in scram range you have a good chance of moonwalking out.
- true enough
Clearly you didn’t bother to read the Dev blog then.
Because they explain what they are up to, and no-one has come up with an actually logical reason this won’t do what they want it to. (I don’t believe CCP doesn’t count)
This is first time that I tagged CCP decision as potential game killer. Try again.
So in other words, you have no clue as well.
[quote=“Ray_P, post:1092, topic:230569, full:true”]
- +32.5% dmg and buffs to CPU and powergrid is one of if not the biggest buffs i’ve ever seen in a single pass. I’m sure there’s gonna be viable abyssal diemos fits, and yes they’ll be beasts in plexes and on gates but that’s where most of my fighting happens anyway. [/quote]
Tell me how your testing goes out, I run the crap out of T4 and T5 abysals currently, and you are going to be stuck in Exotics without the range to deal with a lot of the spawns…because blasters, they can’t project.
…and they also tend to cap you out using T2 AND the ammo itself causes a tracking penalty the LAST thing you want in an abysal.
try the C4+ sleepers with the new resistances
Or you know, I actually read the Dev blog and actually believe them as to what they are up to.
I mean that is the simplest way to know what someone is up to, is to listen to their explanation of what they are up to.
I did read it. You explain nothing.
The blog blathers some nonsense about the economy of which the effect will be to encourage you to buy more plex.
I’m not the one up to anything, I’m not CCP.
They however, explained in the Dev blog in the first two paragraphs what they are up to.
I must admit , I enjoy feeding trolls after midnight. CCP wants subs. They had it and tossed it away. Now I think they want to start from scratch.
Ah, so as expected, you have nothing to actually disagree with CCP on, and are just salty and going “I don’t believe them”, Gotcha, nice of you to totally duck out though and show that you are just trolling.
No more than you are
They have a number of issues.
- citadel spam, which is relatively easy, remove any timers AND damage caps from low power structures
- Along that line, auto-repair. Axe it, your things get hit, un-dock the faxes to deal with it (that was a MASSIVE content generator)
- Re-institute targetable services…want to turtle up, cool, we’ll turn off your clone bay, that was a thing with outposts, I don’t know why they get rid of it.
You know make people be in space doing stuff.
CCP going to do what its going to do, and it’s up to us to vote with our dollars.
As a 2010 toon, you should know how the game has dropped. I do not even pretend to know how to fix it. But if you don’t think the game is in trouble, then I don’t know what to tell you. You win.
I intend to vote with my dollars.
I have been on here for years saying to roll the game back to Pheobe and try again.
It was a better game.