LOL. I already explained exactly where. Your math assumes a base resistance of zero.
If you want to consider this the end of the world, feel free. I do Hi-Sec PVE and wormhole dives so I’m about as affected as anyone by this and while I don’t like it, we’ll adapt and carry on. We’ve already got a plan on how to adapt doctrine and while it’s a change, it’s not a killer change.
I agree 100%. Literally just bought my 2nd super and first titan. Very disappointing. 60B that will likely be collecting dust. Think Ill go fly my Carrack…
Sorry, but i’m not interested in the long-ass list of every damn module. I asked if there is a confirmed (by devs) list of module and effect TYPES that will be affected.
Immediate interests, short-term interests, or long-term interests?
In the immediate, this makes my life harder. It annoys the hell out of me. It forces me to do a lot of previously unnecessary work and gives me stress.
In the short-term, this is going to cause upheaval and confusion, and disrupt day-to-day life. It will cause more stress. It will be annoying.
In the long-term, this is absoluletly a necessary part of bringing all the years of rampant BS back in line and putting us on a healthier footing.
I mean, those three statements could apply to this. They could apply to losing weight. They could apply to quitting smoking… long-term interests are often at odds with short-term and immediate desires.
That’s literally 5 groups that exactly exist in the game files . Sure there can be more later, but I don’t get the point of asking for a correction if you have no reason to consider there is an error.
I would agree with that. But, don’t make it sound as if gate camping is some difficult activity that pays nothing. It’s an extremely lucrative activity, with virtually no risk since you know you will lose your ship to concord anyways. Even the lowest levels of competence are enough to make good isk gate camping.
This change only makes gate camping even easier. Gate camping and ganking don’t need any buffs, it’s already mindlessly easy enough.
Here is an example of the effect on a passive tanked Gila:
[Gila, …]
Drone Damage Amplifier II
Drone Damage Amplifier II
Damage Control II
Large Shield Extender II
Large Shield Extender II
Republic Fleet Large Shield Extender
10MN Y-S8 Compact Afterburner
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Medium Ghoul Compact Energy Nosferatu
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
335 EHP/s passive regen before the changes
288 EHP/s after the changes
it’s actually a lot more than i expected, it’s about 14% loss of EHP/s but is this a bad thing?
DCUS, RAH don’t increase your resists.
burst are remote effect.
ADC and PANIC don’t either.
Bastion don’t either.
emergency hull energizer don’t either.
so, only burst are actually increasing resistance. all the other are actually decreasing resonnance. Which implies that reducing their effect would actually makes you take less damage ^^