According to our records you have 6 days left on your non-recurring subscription to EVE Online. Finally!
This is where I think you’re wrong, it can be lucrative, yes, but you could also spend all day and end up with no targets to shoot at. I also fail to see how you equate losing your ship to no risk, it’s just not the case. Is it a calculated risk, sure, but is it no risk, not at all.
And it requires even lower levels of competence before you can make isk ganking, you need someone foolish enough to haul, say 600mil of ore in a T1 industrial so you can scan them, and gank them, and then that isk is shared among all the pilots involved. It’s an activity that requires proper preparation and planning, if it was as easy as running missions to get that awesome loot well everyone would be doing it.
I also feel a strong urge to point out that ‘gate camping’ is a perfectly legitimate activity, though I wouldn’t use the term in relation to High Sec ganking, only within low/null systems… I’m sure there are high sec orgs that ‘gate camp’ for war targets, but I also do not consider that ganking (as they’re war targets).
Regards,
Cypr3ss.
I told you already, it’s resonnance.
What pyfa, the game, etc show you is not how the game files are.
Those are representation of the internal data, that are actually wrong.
DCU, bastion etc don’t give you a resist bonus. They give a resonnance multiplicator.
Also without DCU:
From 294 EHP/s before changes down to 252 EHP/s after changes
I’m not suggesting it isn’t. Different strokes for different folks. My whole point is, it doesn’t need to be any easier by gutting shield/armor ehp, and buffing tech 2 brawling ammo.
Better get your bug reports handy boys, the in-game description states resistance, not resonance.
FYI bastion has stacking penalties with all normal resistance modules. Rigs too. Command bursts as well
Right but surely you also understand that those same glass cannon gank ships will suffer the same EHP loss, so the gate guns/concord will take them down that much faster, so it is all relative at that stage.
Regards,
Cypr3ss.
So what ?
The ingame presentation gives a human representation ; szo do pyfa, and other program that try to be “human readable”.
It translates the resonnance mult into a resistance bonus.
Why pay for a full account, they have removed most of the reasons to be so called advanced.
Anybody that thinks any kind of nerf is ‘good’ is just plain stupid…
Oh beleive me, there will be bug reports flying about inconsistent numbers, if only because people will be shitlords. Not great for the support staff, those who need support, or for the devs in the end. But my main argument is that CCP is very poor at communicating to their playerbase, something you’ve unintentionally helped to point out.
You’re funny… I’m looking at a battleship fit atm that gets an increase in EHP and an increase in DPS after these changes (according to the Pyfa dev numbers)… it’s funny you think that is a nerf.
Regards,
Cypr3ss.
So for all shits and purposes it is a resistance bonus. Noted.
I’m not sure what you are trying to prove or why are you trying to downplay a reasonable question of: what exactly will be affected and why some types of modules are listed but not others with same effect when article says “ALL” modules (with armor and shield resistance bonuses)?
I suppose. Perhaps I’ll just roam with alts and pop glass cannons with catalysts.
Guess I hadn’t considered the flip side of the coin, cheers.
bastion : -30%
domination em ward field : -50
expected together without stacking : 65% resist
reality : 65%
So no they are not.
And yes command burst are stacking penalized. rigs too.
About what ? cry me a river, people having zero knowledge complaining before trying to understand, THAT is definitely UNHEARD OF EVER !
Who said that ? Not me. You are making up BS.
I’m telling your why your question makes no sense. The module that you believe have a resist bonus, actually don’t, except for rigs, the 5 groups mentioned, and command burst.
also CCP specifically listed those 5 groups
Can I suggest targeting the DSTs/Transports they use to haul away the loot, as that’s where the isk is at
Regards,
Cypr3ss.
And you really think that counts?
EVRYBODY calls it nerf and just your genius mind is seeing that it isn’t?
Well…if you say so…
You’re okay with a developer releasing conflicting and incomplete information on changes, and that leading to more work for support staff and longer wait times for responses to support tickets. Well, I’m not, I expect better for a product and/or service I pay for than that.
Steal/destroy/threaten their loot and ganking is gone. The reward is huge (if you steal), basically the same as from ganking itself. But of course it needs the same patience, skill and knowledge the gankers use. Which most wannabe-anti-gankers don’t have.