Tech I idea: SMB Industrial Ship

I cannot agree with such a generalized statement about what new players shouldn’t do. While I surely wasn’t very ISK efficient nor always smart in my choices, I feel that I learned a lot by trying out different things and starting several projects. It’s a game after all and one that requires you to get active instead of leading from content to content. That being said, if people decide early on to spend day after day ratting in a VNI, that’s surely okay too. I guess it’s a matter of personal taste - are you the kind of person who is looking for the most easy and safe solution, you’ll join one of the big blocks in Nullsec early on, become part of their machine, profit from their professionalism, but might miss out on learning how to stand on your own feet.

I try not to ignore comments, but I also try to not repeat answering to the same arguments over and over. I am probably not aware of all current tools, but everything that has been mentioned in this thread as an alternate way to my proposal was already known to me and many of which I personally used before. Still, speaking from my experience from being a new player, I think new players who do not go the beaten path, do not join Nullsec alliances instantly or who not magically appear with the idea of ISK efficiency on day 0 could need some support in moving their ships with less time punishment, by mechanics, by a new type of T1 hauler. I don’t ignore people who say it isn’t needed, but of course theirs are just opinions like mine. I’m open to be convinced by arguments and also open for alternative proposals, but if people suggest hauler services, Orcas, selling/rebuying, destroying rigs (as if then there was enough space in normal T1 haulers to put more than a cruiser + dessie) etc., then me or other people already gave their idea on this and with no new arguments for these “alternatives”, I can only say I don’t think they are realistic options.

Your suggestion is an alternate way to the current tools so before suggesting try to look at different angles.

I’d like to provide a small anecdote, followed, by a small anecdote:

A neighbor’s child ran out into the street while walking home from school. There were no cars at the time. The mother began insisting the child return to the sidewalk. I told her, “let them figure it out.” She asked why. My response, “If they don’t learn the consequences of bad decisions in an environment designed to protect them, they will suffer those consequences in a much worse environment having never learned to deal with consequences.”

Perhaps not the most sound parenting advice, but…

There are a series of devices in EVE called “Ancillary” modules. The language on these modules is a tad confusing to the average skim through reader. While they can be fit with the smallest possible charges and work as intended, they can optionally be fit with larger charges that consume more space and ISK, although, this actually makes them work worse. I have to explain this no less than three times a day to rookies, many of whom proceed to make similar mistakes shortly after. I have since given up on explaining this.

Now, what can we learn from this?

People have to suffer the consequences of doing stupid things to learn better than to do stupid things.

This is pretty much the whole reason scamming works to such the degree that it does. You can tell people they are being scammed, but until they actually fall for it a time or twelve, they are convinced they can play the system, and might even get lucky a few times. Some learn by example, some teach by example (sometimes, inadvertently).

While I hold no opinion in this, what could it harm to introduce such a ship?

More BP’s, more mats, more market movement.

As stated by one side, these ships would be easy loot pinatas; good. If people are dumb enough to get them popped, all the better for the market. In turn, they will learn.

As the other side stated, it opens a window of perceived convenience. It might. But one has to keep in mind that convenience usually costs you more in the long run.

These measures stated, such a ship could certainly fit a niche, although, perhaps not the one intended.

I can see an SMB Industrial being used to cart around a ratting destroyer and a scan frigate, so you don’t have to back-and-forth so much. Of course, there is risk associated in doing this, as with all things.

Anyhow, my .02 nothing more, nothing less.