When warping to a player owned structure and tethering; drones STILL take more damage before starting to repair…
This has been an issue for years.
This has been brought up multiple times before.
This is apparently part of the pos code that ccp have no clue about…lol
We understand that this has been an ongoing issue. The GM team can’t manipulate game mechanics or fix bugs directly. The best way to raise these issues is through bug reports, which you’ve already submitted, the EVE Online forums, or the CSM. At this point, we’ll need to wait for the Dev team to review your report.
Please let me know if you have any other questions or concerns I can assist you with.
Best Regards,
GM MiRaj
CCP Player Experience | EVE Online
And; so here I am. as this is apparently the only place to get this done…
And before y’all go off about “tos” and sharing ccp coms… go look at my last post here. k; thanks
the first link you post, opines it’s just a visual bug. the other two are irrelevant. it’s never been shown the drones actually lose HP. find something else imaginary to cry about.. for years now..
but srsly.. what if it is a visual bug, taking place -before- you tether. visual drone damage can be delayed; sometimes it doesn’t show up until the drone is almost dead. this is known and well-documented. what if tether is actually showing the true drone damage, before starting repairs?
k m8 if you get a reply perhaps you could also have them look into ships going to warp sideways, or spinning around aligning after gaiting. totally agree with you that ccp should assign dev time to fixing visual bugs that do nothing, hurt nothing, and bother only a tiny percent of the player base with nothing better to do.. gl
*this was posted as an example of visual bugs in eve online. not sure why “the community” wanted it flagged, so edited for clarity.
You are most likely talking about “visual” damage… as stated in your reply…lol
This is not the same as what I am talking about.
And it is not “well know” or “documented” … as searching google i find almost nothing. vs when I search for drones not repairing properly i easily found multiple sources backing my post… I picked 3 to add to it.
And; if you wanna make your own post for issues you seem to have; feel free to do so and don’t jack others. (warping sideways is easy. and not a “bug”)(and based on in game physics; neither is spinning from a stop)
you’ve added none; here’s the last line from the first (and only relevant) thread you linked:
“So, I think this is indicating that the bug is with the % displayed in the drone window rather than with actual damage taken by the drone?”
both of those i posted as examples of visual bugs, which you obviously aren’t aware of. this indicates a lack of experience and knowledge of many of the nuances of this game, and therefore, useless to discuss with you further. o7
I thought you had to have the drones out while tethered in order to have the repair? Am I tripping? I also am not used to repairing drones I just get more when I lose/forget them lol.
I still have no idea what you are on about…lol If you read the message from Gm MiRaj; they clearly know what I am talking about…as it has been an issue for years…lol
”We understand that this has been an ongoing issue.”
same about you … why arent you just repair on station ? xD
but no… instead you play the game you write a thread and complain about CCP and how bad they are but you´re not even capable of just let it be …. so who is the “not so smar ass” in this story ? spoiler → not CCP !
so go on… stop complaining and start playing !
if they dont fix a bug then there is a good reason not to fix it ! maybe think about THIS before you post again