Tetrimon Vs Crimson unbalanced difficulty - Crimson Event Missions

The Tetrimon final spawn sometimes in HS spawns ( almost always) together with the final
Commander Battleship, also a variety of support ships, usually a Curse or two, an Oracle or two, An Omen or two, and three-four Crucifiers and Heretics. I have been sucked cap dry in a Zealot and
now a Legion, both with a Large Republic Fleet Cap. Both ships lost with the boss in deep structure,
but cap dry my guns were off and so the armor repairer. I lost a combine 1B in assets…

The Crimson final boss is way easier, it just spawn the final BS, and that’s it.
Also never a problem in the Tetrimon base with only the final boss.

To conclude, the loot drops from the Tetrimon base are the same as the Crimson one.
There is no super loot drop for choosing Tetrimon over Crimson, I wonder why.

If this is intentional or what. It’s difficulty with none other than a strong tanked BS,
is on par with a T3 AByss or a Burner Anom Cruiser site. Ultra difficult.

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I have only done a couple crimson combat sites, but lots of tetrimon sites.

In my experience I only got the boss together with the final wave once in the tetrimon site. It was surprisingly tough, but doable in a T2 fit Legion.

I think it was because I killed the previous wave in the wrong order and killed an Oracle before the rest in the wave, which I usually don’t do. I would guess the Oracle is the trigger for the next wave.

I’m doing these sites in a T2 fitted praxis which costs about 330 mISK. I focused on cap stability and armor repair rate, T2 rapid heavy missile launcher and Caldary Navy Wasps (specially for the boss). I seldom have the Commander Battleship alone, I never was in real trouble up ro now. Either your ship fit ist not optimal or you skills or both.
If I have more than 10 enimies I try to take the Curses and Oracles out first.

I have more problems with Marauders stealing the site. My Praxis ist not fast.

Usually when the spawns overlap I’ve found it faster and safer to kill the Boss first as the others will run when it dies. That said the random nature of the spawns have cost me two ships that were historically perfectly capable of doing the sites.

I have made a nice little profit though. And am grateful to the people of Jita who go to delve so I don’t have to.

Has your standing with the Amarr dropped as well?

Because they are designed to be… equal?

I have run both event lines and the only difference in my opinion is that the Tetrimon Sites do more pressure on your tank (because the Oracles can hit pretty hard and the Omens also do more DPS than the Crimson Ashimmus). On the opposite, the Crimson sites put more pressure on your cap because the Ashimmu Cruisers can spawn in Packs of 4 or even 5 sometimes and the Diviners take long to kill (they have more HP than the Tetrimon Oracles).

When it comes to the boss, didn’t experience different spawning behaviour. If you are killing fast enough, he almost always will spawn alone. And if not, just focus him down, he dies pretty quickly to a ship with at least 800-1000 dps.