The cost of PVP

The Singularity fleet PVP is some kind of shadow riot of SOV members vs Moon mining. It can become a solution for players which looking for fun aka Singularity Red&Blue battles. The SOV players complaining about alliance ship replacement program, because not all have time for that kind of mining. This turns ok in Goonswarm’s favor and tends to current inflation of PL concept (again after jump fatigue). The Blue Donut War is a prologue to the current Moon mining - some players, in my opinion, aren’t interested in Drone lands but in the ‘blue donut’ miners. It’s firstly, maybe, when players are fighting not for resources but for miners :thinking:

I want to say:

The Blue Donut must GOo!

Mate show me on the doll where the nasty PvP sandbox touched you. The butt-hurt is real :facepalm:

Whatever you are smoking, dude! :crazy_face:

One point, not sure if mentioned… Moon goo is obviously in a state of flux. Until more refineries are built, mining ops are up to full production production, and the post lifeblood world has settled, T2 prices are going to be off. This will impact PvP prices if you use any t2 mods.

Just from my own experience as a casual player who has begun turning to the PVP side of this game casually:
I built up a ton of isk over a long period of time… “ton” is relative. To me that was about 3.5 billion isk. I did this through exploration, missions, investments, etc. Took me a couple months as a casual player (few missions per log-on; 1 log-on every few days).

I purchased a bunch of T1 hulls (all numbers are approx): 10 Kestrels, 10 Condors, 5 CN Hookbills, 10 Cormorants; I then purchased a few T2 hulls: 5-6 Hawks, 2 Harpies… I think that’s it. Then I purchased a Tengu, which I haven’t engaged yet but I plan to use it for something other than FW purposes. I also got a Drake fully fitted. I then bought all my modules to fit each ship. I went T2 for everything, including most rigs. I try to buy everything as cheap as possible. But when I really want something I utilise the local markets (I just had recent spat of failures testing out a kiting Kestrel that occurred to me during class one day that I just had to try out asap).

Anywho, I’ve been casually running FW for… I think about a month. Of course I’ve lost a ton of ships. But, all of that cost me about 1.5 billion isk; I’m down to about 1.8 bil. I don’t think I’ve lost a Condor yet b/c I’m not flying them. I’ve lost several Kestrels, a few cormorants and a couple Hookbills; lost 1 Hawk to a roaming gang (I brought one down with me!). I also had an awesome run the other day where I lost 4 Kessies to 1 guy because I kept thinking “ok, I did this wrong so I will do this other thing to correct…” well the guy’s a pro, but I learned a lot!

Most of my losses have been pilot error through the learning process. That learning process includes learning what to engage and what NOT to engage in which ship (probably the most important lesson if you want to keep your ships); when to engage; how to engage; how to use your own weapons; how to counter other weapons; how to reduce incoming DPS in ways other than defence modules; how to smell a trap; how to counter certain tactics; etc etc etc. I also had an overview friendly fire incident that I feel like an idiot about. The guy lost a cormorant but I decided to send him 100 mill plus an exact replica of his fitted cormorant. He never responded to my invitations for conversation, but if you’re reading this, I really am sorry and I’ve changed my overview (sec status background was set to override FW background…)

I’ve willingly made errors that have cost me ships in the name of learning, knowing that I would crash and burn (for a number of reasons) but wanting to at least try and learn something. I could attribute at least 6 losses to willing sacrifice.
I’ve probably gone through 1/3 or 1/2 of my ships, so I have potentially another month or two worth of ships to lose. I also intend on maybe picking my engagements better going forward, but also intend on venturing into more dangerous territory, so I can confidently say I’ve got 1 month of casual PVP left at the FW Frigate/Destroyer level.

So, 2-3 months, probably longer if I wasn’t so wreckless, for 1 billion isk, (I would ignore the Tengu and Drake purchases because I don’t know if I will use them yet). I can also confidently say that I could earn 1 billion isk in a dedicated weekend of PVE. There is also a mechanism within FW to build wealth, but I have not utilised this yet so I have no idea how much I can make there. So 1 weekend for 2-3 months of wreckless T2 fitted T1 hull PVP gameplay. That’s really not a bad deal OP. I do realise that you’re not complaining, and I respect that. But I wouldn’t say cost of PVP is a barrier to entry, prohibitive, or even expensive.

Granted, I am a casual player (about 6-10 engagements per week), but if I wanted to save isk and bump up my activity, I would probably tone down my wrecklessness and maybe learn how to convert my LP and time in FW into isk. I also probably engage in fights I shouldn’t because I want to maximise my engagements with my limited online time. So I think my numbers are still fair.

Food for thought anyways…

2 Likes

A big natural cigar… look

I don’t like hookah or other toxic or artificial :poop:. Anyway, this thread isn’t about forum PVP - it’s about in game PVP.

What surprised you?

I hope you know about training of SUPER fleet battles of Goonswarm and other alliances, I hope you know about how many fleet battles are performed by Alliance Tournament members in good ships and so on Singularity (SISI). Most players can’t afford to lose expensive ships just for training or fun on Tranquility. The SOV battles are expensive. The current Suppers are dropped under huge Awox support - minimal risk in any case. I heard that some little SOV alliances aren’t ready for this new Moon mining. Some of those CEOs haven’t a good plan for ship replacement program and they haven’t time, wish and possibility to align their efforts under the new ‘goo concept’. I’m just guessing this will turn the Galaxy cold and the real hot battles will happen on Singularity mainly. The phrase ‘The Blue Donut must GOo!’ is my guess about core principle of Blue Donut War.

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.