The Rookies (Episode Guide)


((OOC image credit: Rene Aigner, CCP Games))

Episode 2. Call to arms. Orientation is cut short as the battleship wing the Rookies are assigned to is called to combat-readiness as the Republic Fleet mobilizes in response to Amarr attacks in Audesder and Floseswin. Serim finds himself very nervous and is comforted and encouraged by her stoic tribeswoman Lissa. Kathy explores the theory of alternative ship module configurations and talks about her passion in technology.

“I come from a very traditional clan from the core worlds. I’ve been trained since I could walk to serve. Everybody serves, at least some years. It was not a simple choice for me to be on board of an indie ship, rather than Tribal, or Fleet, and it is very important for me to do well here and bring honor to my kin. But I also grew up in a time of peace. My parents’ cohort fought in the Vindication wars, but my big sisters and brothers, that cohort is intact, and so is mine. So far. Now there’s a new war, and there’s a part of me that that wonders if we’ve grown too soft for it.”

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