This game would have been better if you are only allowed one account with no skill injectors

Meh, EVE is one of the few games where a character can (eventually) have all skills. Most games have multiple character classes, so it stands to reason to have multiple characters (although not necesarily play them at the same time).

I disagree.

EVE is a game of alts. Corporation infiltration, one of the things promised to be possible in the EVE universe, is not possible without alts. Players are encouraged to have at least two alts from the start, as every account allows for three characters. And EVE really encourages specialisation as well for characters, which makes it even more valuable to get more alts.
Sure, I donā€™t really like it that multiboxing is possible in EVE and would rather see that any group of characters flying together is actually multiple people instead of one, but thatā€™s a different issue. Alts are good.

EVE is also really nice with skill injectors. Sure, skill injectors do have their downsides. But I, as a relative newbie that only started playing two years ago, would have had the idea I could never catch up to the rest of the players, were it not for skill injectors. Sure, I donā€™t use them often as theyā€™re pretty expensive, but I love that newbies such as I can inject into a main character to catch up (and get a lot more SP than people above 50m SP or 80m SP).

So no, keep injectors and definitely keep EVE as a game of alts.

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this forum needs a downvote feature lol

Nah, Iā€™d rather tell the OP why I disagree with him with argumentation instead of downvoting him. Downvoting is cheap.

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well im against it because in my opinion everything u do in a world like eve should come with consequences!

like helping alot of people will give u a good reputation! and things like spionage could give u a bad reputation!

with 3alts i can troll the ā– ā– ā– ā–  out of the whole eve universe without any consequences!

not good for a real mmorpg!

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For a mmorpg (containing the words role playing game) I would find it restricting if people could only play one role. Having alts is a good thing, it allows you to play multiple roles, the vicious pirate, the pacifist miner, a helpful mentor, etc. Itā€™s good if actions have consequences, the game would be boring without consequences, but those consequences shouldnā€™t completely restrict your gameplay.

If your character gets known as a backstabbing spy, you will feel the consequence for that character. But Iā€™m glad we can play other characters as well, that will either take time or ISK to get up to the level of the previous character. Itā€™s not impossible to get rid of the consequences of bad choices, but youā€™re going to pay for it.

And thatā€™s the game, whether you need to replace a ship or replace a character, if you make bad choices youā€™ll have to live with the consequences in EVE.

isnt role playing about playing the role of ur character?

a army of characters doesnt feel right to me, if its a true mmoRPG and in the end its supports trolling and bad behavior :wink:

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Yes itā€™s playing the role of your character. Luckily in EVE we can have multiple characters so we can play multiple roles to see more than one aspect of the game.

EVE isnā€™t the Witcher where Gerald of Rivia is the only role available and everything is created to make that one role seem lifelike. EVE has a lot of possible roles and for players to get a taste of multiple of those roles, it is pretty much required to create multiple characters.

(Nothing against the Witcher btw, itā€™s a fantastic game, but it has only one role as opposed to EVE.)

well this is just my opinion but in a sandbox economy like in eve a single player should not be self sustain! u should always need other players. being a god who can just do everything and be the best in everything only because he has so many special characters just kills it for me! i dont wanna Play solo in a mmorpg, i play These games to play together(or against) other people :wink:

again this is just my opinion how a sandbox mmo should be

edit: thats right, eve isnt the witcher and thats a good thing! :slight_smile: in the witcher u are THE hero! in eve u are just some person, and u should need other people to get something done! but if i just can get as many chars as i want to be self sustain it just kills the whole sandbox economy spirit for me!

in a world like eve u can be that one awesome trader, or the dude who makes these awesome ships for a good price or some badass pirate,ā€¦ u still need other people with other skills to see everything in the game! having all these skills with a army of characters just takes that away! eve online should not be a solo game! todays gamers seems to forget what real mmos are about :wink:

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You can be self-sustainable with only one character. And even in EVE you can be THE hero if you wanted to be. Play the role you want, in EVE you have a lot more freedom and youā€™re not locked into playing Gerald. :wink:

I have played quite a few mmos and most of them allow you to start a new character to play a new role to experience another part of the game.

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yes u can but it Comes with a drawback! TIME! it takes alot of time and this drawback is gone if u just use aton of characters and its even more gone if u just use skill injectors!

ccp fuckd this part of the game up :wink:

EDIT: when and what mmos?

back in the good old days alts wasnt a thing! a example: in the early days of swg they did only allow one char per account because the reasons i told u! in a sanbox econmy like swg or eve a player should not be self sustain, well atleast people did think this day back in the days (12-14years ago idk) also i remember meridian59 did only allow 1char per account too, i think it was only for rp reason (it didnt use any economy system like swg, or eve)

atm im not sure About the early days of ultima onlineā€¦ i know that later u could have several alts per account but idk if it was the same in the first year after launch

i think this alt thing did really start when mmos became more of a mainstream thing alot of casual players would start playing em, and alot of anti social People would Play em too,ā€¦ the last one would hate games like the old swgā€¦ were u have to ask some smuggler guy to upgrade ur weapons or find some good armorsmith to make u a new armor or ask a Entertainer to give u a good buff,ā€¦ damn i miss this game alot :frowning:

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A ton of characters isnā€™t free (unless alpha) and neither are skill injectors.

Runescape, World of Warcraft, Lord of the Rings Online and I may have forgotton some. And thatā€™s just the MMORPGs, thereā€™s lots of other MMOS as well. Either way, all of these allow players to create new characters to experience other roles as well.

all of these mmos are not sandbox mmos!

these are themepark mmos, which a diffrent :wink: using alts in These games doesnt affect much.

the economy in these game work alot diffrent than in eve or swgā€¦

seem like there arent much mmo players anymore that think the same like me :confused:

but maybe im just gettin too old lol

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Sure theyā€™re themepark MMOs, but I donā€™t see how that is related to the ability to play different roles and why EVE shouldnā€™t allow players to play multiple roles.

I understand the attraction of playing a game where everyone can play only one role on one character, but it feels unnecessarily restrictive to me.

ah good, i just wanted to give up lol^^

yea i think this type of gameplay isnt a thing anymore in todays gaming culture,ā€¦ its Pretty sad because i Always loved this type of gameplay alot!

but i understand ur point!

some people like this and other like that, i cant change this :wink:

EDIT: btw whats ur opinion on skill injectors?

While locking players to only one character seems nice, the issue with locking players to one character is that once Iā€™m done with that character, Iā€™ll be looking for another game instead of another character. Itā€™s bad for player retention.

And I posted my opinion on skill injectors above: a necessary evil to allow newbie players such as myself the illusion that I can catch up with players who have been playing this game for ages.

well i disagree because u can still do alot of stuff with ur high level/skill char :wink: its calld endgame!
leveling/skilling up a char is only a small part of a mmorpg, there are alot of other Things to do im mmos u can do without leveling :wink:

sure for the people who only love that part (skilling up characters) this must suck! but im just saying^^
in wow people dont quit the game because they reach level60, i think for most people the real game will just start with level60, like most of the endgame stuff. but its also a fact that alot of people quit mmos if the devs cant provide em more endgame activities. but yea i still agree for People who just enjoy leveling it must really suck just to have one character i get it :wink:

i somehow can agree with the catch up thing but i still feel bad for the players who got a very high skill without using these things. but in the end its just a bad way for ccp to make easy money. Blizzard did the same with wow and alot of other bad stuff and now its seems like the whole community wants to quit retail wow and is just waiting for the good old vanillla wow, i think Blizzard gonna realease wow classic Servers in like 2-3 months,ā€¦ i really wanna try it out but i bet Blizzard will somehow ā– ā– ā– ā–  it up!

they already added sharding/layering (biggest anti vanilla/mmo system ever) and in the beta players already found a way to abuse the economy so im sure classic will end in a disater for Blizzard. well i still gonna Play it for 1-2 months because i waited 12years for vanilla to come back :confused:

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Bring back the learning skills to counter skill injector removal.

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I dont
BUT
I do love selling them.

Thanks again!