PATCH NOTES FOR 2023-03-17.1
FEATURES & CHANGES
Tech III Cruisers (Legion, Loki, Proteus, Tengu):
- The T3 cruiser line was reevaluated in terms of cost, output, and penalties. According to internal data, and community feedback, we have isolated the skill point penalty upon ship destruction as a particular issue with these hulls. We want all players to be able to use any hull they want according to their need, without regard to non-ship-related factors. As such, it was decided to remove this inequality by applying the skill point penalty to all other hulls that utilize a particular hull skill. Shuttles will remain unaffected.
(100% agree as someone who uses T3 ships for PvP that this is a dumb game mechanic.)
Not entirely sure about this…
In some cases, stuff that is total crap is still expensive simply due to the difficulty inherent in acquisition. I would say that cost probably shouldn’t be the driving factor for power. That logic leads to the “ISK-tanking” arguments that the bears use against ganking, et cetera.
I would instead say that the cost of items should be balanced to some degree against how long they take to train for, which is already the case, but only kind of.