I’ve posted quite a bit on what I think is a similar issue.
The way to erode the large groups and there infinite-blue trend is to eliminate the need to be in them by providing more fun options for small teams.
In highsec, that includes more small/solo options like can flipping and cheaper war decs. A more competitive status of cheaper ships helps as well. These provisions allow small groups to break out and do it their own way.
The whole game is so focused on making isk these days which wasn’t a problem before we started driving safety so hard in highsec.
Most of the players who believed chaos and fun were the objective have quit because of the changes since 2011.
Today’s player believes the objective of Eve is to horde isk.
The reality is that all of the players like me who used to run around causing problems and fights have quit… and not just in highsec. Back in 2011 and before, there were thousands of us causing problems wherever we went.
That leaves null as a farm-off that’s min/maxed itself into peace… just like everywhere else.