I would like to see a triglavian marauder and strategic cruiser added to the game.
Marauder:
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Precursor Battleship bonuses (per skill level):
10% bonus to Supratidal Entropic Disintegrator optimal range
10% bonus to Supratidal Entropic Disintegrator rate of fire -
Marauders bonuses (per skill level):
7.5% bonus to Armor Repairer amount (both local and remote) (or maybe a 4% bonus to all armor resistances instead)
38% reduction in bastion module remote repair impedance (at level 5 this would make the ship receive double hitpoints from remote repair like a normal marauder would on local repair) -
Role Bonus:
100% bonus to Remote Armor Repairer range
75% reduced Energy Neutralizer capacitor need
50% reduced Remote Armor Repairer capacitor need
75% reduced Smart Bomb capacitor need
100% bonus to Supratidal Entropic Disintegrator damage
70% reduction in Micro Jump Drive reactivation delay
Can fit Bastion modules
Strategic cruiser:
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Precursor Defensive Systems bonuses (per skill level):
bonus to all Precursor Defensive Systems effectiveness -
Precursor Offensive Systems bonuses (per skill level):
bonus to all Precursor Offensive Systems effectiveness -
Precursor Propulsion Systems bonuses (per skill level):
bonus to all Precursor Propulsion Systems effectiveness -
Precursor Core Systems bonuses (per skill level):
bonus to all Precursor Engineering Systems effectiveness -
Triglavian Strategic Cruiser bonuses (per skill level):
5% reduction in module heat damage amount taken
10% bonus to nanite repair paste repair speed -
Role Bonus:
99% reduction in Scan Probe Launcher CPU requirements
Rigs may be removed from this ship without being destroyed - Possible subsystems:
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Propulsion Systems:
Interdiction Nullifier
Subsystem similar to Legion’s Wake Limiter
Subsystem similar to Proteus’s Hyperspatial Optimization
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Propulsion Systems:
-
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Offensive Systems:
Remote repair system similar to support processor, bonus to mutadaptive and normal remote reps
Disintegrator subsystem with bonuses to smartbombs as well
Neuting subsystem
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Offensive Systems:
-
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Defensive Systems:
Covert reconfiguration
Buffer system
Active tank system
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Defensive Systems:
-
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Core Systems:
Nos system
Capacitor system
Targeting system
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Core Systems: