After Dealing with my cloaking thread for so long i just today had someone tell me about some bot thing that detected players in proximity to stuff. after telling him bots can make you banned (though the suggested threads is telling me otherwise), i figured it should be suggested: a sensor node you can deploy.
how it works is you place it near gates, structures, or even deadspace if that suits your fancy. any wormhole splash detected, any person float past it, it lets you or your alliance know via a notification that lets you know that “sensor (name) detects movement.” t2 version can pull up an overview of who tripped it off. covops cloakers who warp on grid can’t be detected when they warp to the area, and the node can be effected by ecm burst jammers. it can be destroyed, and on destruction will let player know it’s been destroyed, unless of course, it gets ECM’d.