Upcoming Changes to Drone Aggression

But as it has been said this is not a fix for bots

right there that is the problem a bot can with out any trouble or time delay just lock and press f its not that hard as someone who had been coding for a better part of my life i can tell you that it just will not fix the problem if anything only make it worse by making it better for bots and harder for real players.

who knows maby ccp knew this and are going to use this update to call out all the bots :crazy_face:

I agree with you, mate!

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Why would you deploy drones against frigates before they were under your guns?

@CCP_Paradox so what’s the point of putting my drones in “aggressive” mode if they aren’t going to BE aggressive when ratting? If the nerf would take place then (in my opinion, from what I understood from reading this) you might as well remove the drone “Passive” and “Aggressive” modes…

Am I right? Or did I fail to understand something here?

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Your guns have a signature resolution the same way ships have signature radiuses. If you use a battleship-sized weapon with a signature resolution of 400 vs a frigate, destroyer or cruiser with signature radiuses of roughly 40, 60 and 135 respectively (NPCs), then even if the transversal is less than your tracking and they are within optimal range, you will not get the same sort of averaged damage output as against battleship-sized targets.

https://wiki.eveuniversity.org/Turret_mechanics

So, if you’re trying to efficiently run your missions you are not going to pointlessly keep your frigate-oriented drones held in your bay waiting for frigate-sized NPCs to come under your guns’ range nor are you going to intentionally first pick off the frigates with your guns and then move on to the larger ships; you are going to take out the larger ships based on what is most likely to try and move OUT of your guns’ range first, and then work your way down in terms of size.

This of course assumes you are able to sustain your tank against the incoming damage and don’t have to prioritize taking out the heaviest hitters over the strongest tankers first.

If you’re trying to efficiently run your missions you want to kill everything you need to as quickly as possible. So, the drones go out as soon as is practical to deal with what you brought them to deal with.

The same applies to anomalies/sites.

If you say so

Generally my Battleships engage at range far in excess to my drone control range, so this doesnt work for me.

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“As soon as is practical”.

But that is as soon as practical. Theres no practical purpose to launching them until when or if the frigs get inside the effective minimum range of my guns to kill them.

If there’s frigs and they somehow got within minimum range, thats what light drones on a big gun battleship are for, isnt it?

This will accomplish nothing while drive more actual players away. Looks like CCP is admitting that the change has nothing to do with battling bots, in other words it’s just to make making isk more frustrating than it already is. I guess CCP is hoping the Eve store will become more popular. I myself don’t like where this is all going and will not be re-subscribing when my current 12month subscription runs out.

Sounds like a something

Yes, thats what theyve said directly. Its not an admission of a secret, its in the OP

Too many people are too complacent when it comes to their rivers of ISK.

They don’t even realize they are complacent, because they are complacent.

I’d much rather EVE be an apocalyptic Mad Max wasteland of Capsuleers killing each other over 1 million ISK than the repulsively bloated ISK farming simulator it has become, with hundreds of lords and ladies of leisure reclining on their golden thrones while the ISK floods in like rivers of wine.

Eve’s wealth abundance has turned EVE into a monstrous parody of itself, and turned many of the players into entitled nobles clinging to their ISK like Gollum clinging to the One Ring.

We need an apocalypse that wipes out everyones wallet.

But how, when a slight nerf to the speed at which people can farm their gazillions of ISK causes this much unrest?

/sigh

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Because those of us who will survive are perfectly happy to fly a laser Merlin if thats whats available :slight_smile:

Also, given that people often say “Ive played for Blah years and I cant understand why blah blah” and Im like, you are complaining about 70m ticks turning into 40m ticks… where did all your stuff you bought up till now go? Or do you only have 1 carrier and a sack of cash?

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I like this.

I want to be in Laser Merlin Online. Sign me up!

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Points that still haven’t been answered.

That will not happen unless CCP takes away wealth already accumulated by players. A lot of players in this game have trillions and trillions of isk. With that said, I like your vision but that doesn’t seem to be the CCP’s vision. All the recent changes have only raised prices. It’s hard to have fun in the game when you can’t afford anything and have to compete against players that have tons of isk at their disposal.

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Except that if you don’t launch your drones you are pointlessly holding damage output back. Your drones are able to fly to the target, they do not need to wait for the target to come to you. The targets in question take less effective damage from your battleship-sized guns due to tracking calculations and their impact on averaged damage output (or missiles of various kinds as applicable), than the drones could be applying.

You’re essentially telling a sous chef to stand aside with their hands behind their back to wait for you to finish whatever you’re busy cooking before they prep the next ingredients.

It’s absurdly pointless.

And FYI, 60km is what you can get drone control range to with skills alone, before ship bonuses/modules. If you’re not finding something to use your drones against within that range, you are potentially running your missions suboptimally (discounting missions where the rats spawn absurdly far from you and sniping them is preferable to moving to their location - though the micro jump drive on marauders was kind of made for a reason…)

Been running lvl4 missions in a barghest for the past month now.

Had no issues mantaining a proper targetting queue.

If you are using drones in aggressive mode running missions, you risk killing triggers early and taking unwanted aggro, so it’s not even a reliable tool to use in that scenario, better leaving them in passive mode.

This is where knowing your missions/anomalies/sites and your ship is important.

As I said, if you’re trying to run these efficiently…

Amusingly, this all ties into ‘active drone usage’, no less. The sort of person to ‘accidentally’ kill the trigger with their drones is precisely the sort CCP are aiming to make this change against; the sort who launch-and-forget and come back to scoop their drones and activate the next warp gate after dropping a deuce.

Well, discounting the fact I was talking about efficently using drones and not effienctly clearing missions

Basically you are saying you only use close range ships for missions, and thats not the only way to clean a mission.

Im perfectly happy to be “sub-optimal” because my drones dont have a 200km range on a BS or Marauder vOv

Not really, Im keeping my phone in mypocket and only taking it out when I need it.