Can we get updates to some of the deployable structures to make a more interesting tactical environment?
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Firstly time reduction on Warp bubbles, Mobile jump units, and Mobile scan inhibitors deployments of various amounts. Warp bubbles by half, and Beacons and Scan inhibitors down to 20sec.
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Add medium and large Scan Inhibitors that can hide bigger fleets. Also the time they last significantly increased up to say 24 hours. And the ability to hide cynos in them so they do not appear on the overview
-Add Mobile Webification Bubbles. of various sizes.
-Add mobile Neut batteries of various sizes.
-Add a hacking unit that allows you to use hostile jump bridges once deployed that lasts for say an hour or until destroyed.