Hello everyone,
Here you will find a list of any known issues as we become aware of them for patch 23.01.
Please use this thread for reporting and tracking of any issues.
Quick Info:
Other Information Threads
Fitting Window
Some elements of the fitting window may be broken in some localized clients such as Korean, Russian and Japanese. This also seems to be effecting many other windows too.
Freelance Jobs
- Freelance Job (Completing Your Contribution): If you complete 3 freelance jobs by reaching the contribution limit and claiming rewards, those projects disappear from both your Active and Rewards tabs. However, the system still considers you an active participant since the projects haven’t officially closed or expired. This can block you from accepting new jobs, even though your Active tab shows “0 active.” Fix is planned for Day 7 (June 3rd Patch) – We’re waiting on final design decisions and further engineering investigation. Workaround in the meantime: To accept new projects, you may need to manually remove yourself from the completed ones. You can get the project links again by checking your EVE Mail notifications or opening your Wallet
Freelance job´s contribution method Ship Insurance is missing the “coverage limit per loss” in Detail View
A “No Longer Available” banner can appear if player has Detail View open to a job while doing progression, however the progression is still being made and players will get notified when they´ve reached Completed or Contribution Limit to job.
History tab for Freelance jobs is not available but will be released with tomorrow´s patch
Clone a freelance job is not available but will be released with tomorrow´s patch
- Wrong info message shown if there are multiple filters overwriting each other
Adding a “remove from job” icon next to participants names for Corporation Admins in Participants tab.
Graphics
- Some cruiser SKINs have minor visual defects (such as texture stretching, misplaced decals, intersecting visual effects geometry)
World Map
Favorite button icon can disappear from the applied filter UI under certain circumstances (can be fixed by reloading the window).
Science and Industry
Mousing over a blueprint skill requirements in the industry window throws an exception and fails to load the tooltip.
Ships and Modules
* The Harbinger Navy Issues new 10% reduction in Medium Energy Turret Capacitor Activation cost per level bonus is wrongly increasing rather than reducing laser cap costs.
* The Komodo wrongly lost the bonus it had to Kinetic and Thermal XL Torpedos and XL Cruise missiles.
The Sarathiel is missing the faction icon/pip.
Sovereignty Upgrades
The new exploration dungeons can sometimes fail to respawn after they are completed a fix will be deployed tomorrow on the 28th, in the meantime, players can turn the upgrades off and on again to force them to respawn if required (Note: This will mean they will wait the full time to spawn again, which can be up to 4 hours for the level 1 upgrade).
Old Defunct Aegis Sovereignty Blueprint Reimbursement
- Due to a database failure we were unable to complete the blueprint conversion reimbursement, so not all blueprints were converted at downtime today. We plan to finish this Sometime early next week instead.
User Interface
Several skills have missing whitespace between the training multiplier and the skillpoints you have in their tooltips