Version 23.02 - Catalyst - General Feedback

3 days in a row with startup issues. CCP’s tech surely likes to depress.

Why did you destroy UI settings ? Just a try to annoy people ? Windowed mode does another size change to the UI, messing location of all UI elements ? W H Y ?

Hi CCP, you fixed the Wormhole weird artifects but since then I’m seeing them in Tier 6 Dark Abyss (running Cerberus). Here is a video of what we see in the Abyss.

Not sure if this is known yet.

2 Likes

3 start-up attempts and still not working. CCP doing CCP things again.

1461633818363691090

YAY! Colored icons in the NEOCOM.

However: The colors are way too dark. The entire neocom seems to have lost brightness compared to before the patch, which makes seeing icons noticably harder than before. Great. :unamused_face:

Yesterday:
grafik
Now:
grafik

7 Likes

can finally resize the cursor

1 Like

Feature Request: Give me a settings option to turn off that useless search bar in the menu.

Or at least move it to the bottom of the menu so it doesn’t displace all entries one step down - so we don’t have to retrain our muscle memory just because some people are unable to remember the position of less than thirty entries in the menu tree.

1 Like

More annoyances. The Alliance in the new Char Info window header is too small.

This


is not better to read or to comprehend than this

Mostly because of lacking contrast when the useless corp theme is involved and because of how faint-dark the text is. And the most important thing is still not interactive: The alliance name is not clickable neither in the Char info nor the Corp info (only the alliance icon is, which you do not have in the Char info). You also removed the corp ticker from the Char info, which is yet another case of obstructing information from players for no good reason.

On top of that come inconsistencies:


Why is the “member of” here bright and not faint-dark?

2 Likes

Finally!!! A bigger cursor :smiley:

But there is feedback as well on how it could be better :slight_smile:

  1. The difference between “Normal“ and “Large” is too big. “Normal“ is too small and has been for a while on high resolution displays. That pain is now gone :slight_smile: However, “Large“ is too big, at least on a 1440p display. Don’t get me wrong,…. even at that gigantic size it’s way better than what we had so far, but the size is not perfect.

  2. Now that the cursor size is fixed, the next logical thing to make slightly bigger is the HUD. This is “Large“ cursor compared to the size of the HUD. Now, try to hit those 3 pixels to overheat :smiley:

1 Like

The Neocom panel has become dull and gray. Even after changing the colors of the Neocom icons, they still look dull. Brighten them up, as shown in your picture.

2 Likes

The ‘corporation colors’ on character show info is a poor design choice.

Previously, the corporation logo stood out on a black background, now it is consistently overwhelmed by a large gaudy banner of the same color, which basically causes the corporation logo to be less visible and less notable. This is just bad design and the background should remain black. Some colors look ok in isolation, but nobody wants that giant colored banner.

image

White text on a white background?

image

A reversion to black background would be a vast improvement.

EDIT: I can see options in brand management. More effort should be made to guide players to this interface, and the default background should remain black, as many noobs and ‘retired’ players will have ugly backgrounds now.

6 Likes

Minimum width on the show info UI to wide since today’s patch.

Thx

1 Like

Instead of the dull gray Neocom icons, please make white icons.
Снимок экрана 2026-02-11 173919

4 Likes

CCP should create a player group for feedback purposes.

They could gather together various players from different groups, show them design choices in advance, and get meaningful player feedback and discussion before committing changes to the game. They could call this the InterStellar Council (ISC). I nominate @Mike_Azariah for the first ISC Chair.

2 Likes

We used to have this with Focus Groups. CCP didn’t like them after a while, in part because they were bad at picking the right people for different aspects.

(but still valid)

:eyes:

:thinking:

CCP Quality Coding and Quality Control

:psyccp:

:ccpguard:

1 Like

CCPlease, it’s 2026, and I have more than 12 icons in my neocom. Why is the choice of colours so extremely limited? Just give us a colour picker, so we can choose our own poison.

This change was not well thought out.

Cant drag and drop mining hold to open it as a new window, the icon always start dissapaearing when leaving inventory frame.

so i can start drag and drop as normal, but then nothing happens, can ofc open the mining hold by clicking on it but not open it as new window, also the work arround is not working.

Id love to see the mess ingame, my launcher still says “no” to any effort launching a client.

Play Now → Client Is Running → Game Client Is Starting → Play Now

This, exactly.