Improved UI for character Show Info windows.
Holy cow are you bad at this. You have absolutely NOT improved anything with the char info window, you have made it even worse than before. Now the god-damn char portraits scale with the height of the info section. On top of that this scaling happens with every window you open, meaning there’s always stupid UI noise when you open a window as this picture changes shape every single time. This system is not even efficient. It first moves the pic into the center and only then scales it to the height of the section. You see these two steps happen with visible
Even a modest number of titles and roles leads to severely cut-off portraits:
Extreme examples result in this
Who in their right mind thinks this was a good idea? Where has this person or these people learned to code and design UI/UX even? Did they win their license in the lottery or what?
Of course, knowing you and your approach to fixing this idiocy, you are just going to remove titles from the info section or limiting the number of visible titles or some other douchebaggery instead of just not doing this stupid dynamic image scaling that serves no logical or experience-improving purpose. So go ahead, make the game worse for everyone again like you did with the courier contracts.
Reference of previous bad iterations


