You can not “flee” from the filament and “let it spool up”.
You activate the filament and you need to stay at( I think) max 2500m from it. If you leave that area, filament gets spent, canceled and you cant activate another for 15 minutes PLUS you cant safely log off.
So basically- if someone is hunting you, there is no escaping without 15 minute MORE WAITING that nothing happens.
And if you do not have enough of filaments- say good bye to your ship, unless you are properly set up.
And just to prove my point- I went and did trig highway in my Avalanche with 3bil worth of PI in it( OK, I am lying, it was DST named “Avalanche” with 1,6bil in it, but you know- it sounds better)…
Nobody asked me anything. Not even guys in Uedama or jita…
So yes, this is waste of time(!!!) mechanic that helps NOBODY and makes this game absolutely no better in any way possible.
For me, it would be MUCH BETTER if CCP would allow MORE players into Trig space. Damn even make some systems 1,0 trig space, where Trigs themself have security and wont allow bad gameplay.
It is very sad state of affairs in this game, at the moment.
Huge corps hold null space in which they are doing absolutely nothing, null space is bland and nobody is going there, and HS is populated with people that gets in game to live in stations.
So why the flying fack would they put even more barriers for regular people to go into the space?



