I still don’t think the gameplay style will change much though.
On one hand you have the classic OG Prospect Gas Huffer, goes in , huffs 10K and leaves
For day trippers that means back to highsec or a trade hub to sell their stuff and make another run
For WHers that means 2-3(max) jumps back to their station, drop it off and keep huffing
I do dislike they took the huffing ability away from the venture because that was super easy money for newbros but back to this whole new mechanic of barges huffing…
Day trippers will NEVER use these barge fleets, their chains just won’t be secure enough and the trouble to get a rolling fleet out to secure a hole that might be 3 jumps in from highsec just doesn’t work in the logistics department
WHers will use the barge fleets, if We find good gas within one of our static wormholes we would totally send our rolling fleet over to secure the hole so that the vulnerable barge mining fleet can safely huff.
Your run of the mil Wormholer does NOT export their gas, they refine it and export the refined material.
So the only difference in this situation is wormholers who can secure a hole for their mining fleets will use barges, cool. Why would I sell my stuff for cheaper because it took me less time, i still have to through it into the cooker for 8 Days to process it into something 10-40% more valuable which I’m going to do no matter what.
If minings fleet are going to be floating around in wormholes without their holes un-secured, PLEASE so that one of our scouts can find ya and send the fleet over to paint the KB green
my whole argument here flows full circle, myself and many others who huff see a cloud, go damn I want that cloud, huff the WHOLE thing, and then bring the gas back for reprocessing. Day trippers see a cloud huff as much as they can until they grow tired and have that much gas. Efficiency isn’t exactly a factor in this equation.
What I would consider a factor that will mess up the process is the fact that each cloud is getting Twice as much gas! in my mind that’s gonna cut the prices in half…
for any non wormholer or day tripper heres what a healthy chain looks like :
If i see gas in my B that imma huff, ill roll off all the connections, put eyes down the chain for the ones i cant and boom im safely huffing the entire cloud while the PVEs among us rat and the hunters among us push the chain out for targets. Day trippers just dont have that luxury and never will. So doubling the amount of gas in a cloud is in my mind the biggest game-changer, not introducing barges, not the compression, I haven’t even mentioned compression because you never have to, the only reason I want it is so when an eviction fleet shows up i can compress my gas and toss it into a Suitcase for safekeeping.