A lie eh? How can you possibly know what motivated every player that was part of a wardec group? Sure, it’s probably too simplistic to say that the last wardec change was the only cause of the shift in the composition of mercenaries and how wars are declared, but you can’t possibly categorically declare that did not contribute to it.
It is completely plausible to me that increasing the cost of wardecs would be one factor that would drive consolidation. It’s true there were large groups of wardeccers blanket deccing, even years before the last wardec revamp, but it is also objectively true there are less one-man, and small group plying their trade as back in the golden age. In fact, if you look at the change in the fraction of wars declared by the top 5 prolific wardec groups each month, the correlation with the price increase is quite stark:
There is a clear consolidation of wardec groups lagging just months the Inferno wardec rebalance. You can call these groups “lazy” for pooling resources but “lazy” is a pejorative to say ‘efficient’. If declaring wars are made more expensive, it makes sense that for efficiencies, wardec groups would consolidate and share targets and costs. I guess you could argue something like that might happen anyway as economies of scale apply whether wardecs cost 2M, 50M or 500M ISK, but I don’t see how you can declare that explanation a “lie” based on no evidence given how dramatically war groups consolidated immediately after the costs were increased. So essentially calling them “lazy” is agreeing with Daichi’s assertion that they grouped up to mitigate increased costs.