He’s slowly warming up to the idea.
“Waiter! Two more Quafe highballs here.”
(just needs a bit more persuasion/paralyzation)
He’s slowly warming up to the idea.
“Waiter! Two more Quafe highballs here.”
(just needs a bit more persuasion/paralyzation)
A giraffe walks into a bar, places a wad of cash on the counter and says “high balls for everyone!”…
Always with the negative waves, Moriarty. - YouTube22.flv - YouTube
I just like the concept that a new player can hop in and have what could be considered the only “fair” fight in the game as far as hardware anyway. And who knows, with absolutely no risk to themselves, just might try? I know many wont, but those who do want to try, and I think many will. This could be the training they get that everyone complains they don’t get.
I was not going to post, but then the good ideas got buried, and since I had 3 beers (1,5L) and lots of snacks, I MUST DO IT. Believe me, typing is hard right now.
Fair warning, most of this is ■■■■■■■■. Don’t read it. CCP is PA now, and Korean games are questionable from ocidental PoV.
First the acknowledgements: lots of good posts pre 100 mark, to @QuakeGod I must say, don’t be like that, vets should lead, not antagonize the youths, use all that knowledge to help, blaming generations is a dead end, they don’t know better they had no good examples. @Kezrai_Charzai resume your posts, sofism is an art, philosophy is for proper forums. @Destiny_Corrupted I like your style, keep doing it. @Mindahouf_Davaham good points. And all the other I missed, good posts too.
Second the rant: EVE is controlled by mediocres, I already biomassed again, this ain’t going nowhere. IF you having fun, or if you already comfortable, just stay, no point leaving, but IF you are miserable and thinking things will be better, they are not. Here I want to pause to thanks the multiboxer that killed me in WH, if he didn’t I was going to keep doing it up to 4 a.m. Ty for your service!
Unfortunately EVE is about desperation, anxiety and opportunism. Nothing wrong if you manage to make it to the later, I’m not here to judge and this is a video game, no harm. But, the ones in the other categories, must come to realize, they are the business, the game design is waaaaaay to punitive, low rewarded, and painful. The current devs are just sitting in a seat of a nice sci fy fantasy game, doing a very crap job, believing they will suddenly do something meaningful is wishful thinking.
The design is poor, unfair, and exploitative, and most of the time cheesed buy smart people with enough resources. CCP could have invested in bringing the game more up to date with current standards, HS more about NPC politics, CONCORD more about crime punishment involving players, LS more about shenanigans, and NS more about F you, you are by yourself. Instead they only do some crap job on UI and call it a feature.
Third: be aware nothing everything in EVE is what it looks like, there are some criminals around, exploiting people that live in ■■■■ world countries, meanwhile you are undocking and wasting your life in TIDI fighting for this people. Get smart.
This is CCP framework, credit card, slavery or shenanigans. Enjoy it or leave it, don’t be an idiot trying to PLEX, you are the business!
Remember, it’s all bullsit, I dunno what I’m talking about, sorry if you read it until the end.
o/
Forgot to talk about the Whales, sorry, I blame the alcohol. Somebody more qualified will do it soon, stay in line.
I don’t know what I just agreed to, but here, have a like…
Many !
I’m naïve, so I still hope for the best…
Can I have your stuff???
I’m not an asshole, I’m just…okay I’m kind of an elitist asshole. Maybe jaded would be a more proper term. I’ve been playing EVE for going on 17 years now. I’ve seen many changes and gameplay styles come and go, and it just pisses me off knowing what EVE used to be, what it currently is, and what it could be if certain people weren’t at the helm…
You gonna have to ask CCP. it’s somewhere in a database lost without referential key integrity.
@QuakeGod THEY DON’T KNOW BETTER, their examples are soy people in twitch. Be kind.
And yeah, 4th beer, I can say soy people. I’M FREEEEEEEEEEEEEEEEEEEEEE
The Who - I’m Free - YouTube
Damm, now he has me drinking …
I’m just sitting here in my truck, lazily running distro missions, burning through a pack, and occasionally glancing up to watch these other poor bastards work outside. It’s a rough life I tell 'ya…
World is going to ■■■■, drink now, fight later.
EVE can wait.
That was me in south FL.
Job description; High performance boat tech. The benefits far outweighed the suffering!
It’s pretty simple
Turning EVE back would require CCP to treat EVE as a game and work towards it being fun to play and improve the tools and opportunities the players have at their disposal.
What they are doing instead is treat EVE as a platform to make additional sales. They are not the only ones doing that, and it seems to be highly profitable, more so than actually making a good game unfortunately.
What if it turns out that people who don’t PvP aren’t actually “risk averse” or “scared sh*tless”, and they actually just don’t enjoy the PvP offered by this sandbox?
If the aim of the game is purely to make people PvP, then they should just remove all PvE from the game, that way everyone who plays must PvP.
Which is why I (and DC?) want all pvp removed from hs.
That’s equally as silly as PvP arenas.
Since we’re spitballing ideas, I’ll throw this in. While I don’t like the idea of instances arenas and leaderboards, I recently had this thought about introducing an in-game combat simulator that would provide the much needed leg up for new players to PvP and allow them to wet their feet early without getting overwhelmed.
It would be available at NPC and player owned stations - you could invite a significant number of people to an instance remotely (depending on tech limitations). There would be no matchmaking, scoring or leaderboards, and instead of looking like the normal game it would have a simplified look, something like the “simulated fit” window. You could enter with any simulated fitting you can actually fly, and the arenas could have different locations such as FW plexes, ESS grids etc. Or perhaps it could simulate an entire solar system.
The idea is to make it as utilitarian and un-flashy as possible, as to not make it more attractive than actual PvP in space, while giving new players a place to learn combat mechanics with each other or more experienced players, test fits, get a hang on flying new ships etc. Player corporations could use it as a training grounds for fleet operations or for developing new doctrines and tactics.
Since it’s a no risk activity, it would also carry no reward except for the experience gained. The requirement to invite others personally would encourage actual learning and exchange of experience between players who talk to each other, instead of random anonymous encounters. The lack of scoring keeps it a sandbox experience, although it could be integrated into the NPE/AIR.
There is very little new design and coding involved here, it doesn’t affect the economy or the flying in space part, but I’d love to have had something like this early on, instead of dying 100 times while having zero clue what actually happened and needing to go reship every time.
The usual advice is “just buy some cheap frigs and fly them into FW!” - I did that for a while and I feel like I learned little from it, plus beginner players simply can’t afford this and we want to get them as early as possible.
I’m sure something like this has been brought up before, perhaps there are some downsides I’ve overlooked, but I think EVE would benefit from PvP being more accessible without compromising its core design. Thoughts?
Why? Again, no proof.
A better way of putting it!
I’m clearly not one who believes anyone preferring EVE PvE over PvP is “doing it wrong”. In a sandbox, it works best if you make room, reward and opportunity for as many playstyles as possible.
There are some players who won’t PvP in EVE, simply because the overall PvP environment doesn’t interest them. I’m one of them. For PvP, I’ll go to DotA 2, MW:O, WoT or similar games where it’s actually fun and engaging (in small doses). For PvE, I’ll go to ST:O, Neverwinter, or City of Heroes, similarly. For economic manipulation, flying in space, and sort-of exploration or sort-of PvE, I’ll occasionally dip into EVE.
That said, there are also players who don’t PvP simply because it’s too much of an unknown and they feel like they’re taking an unknown level of risk. Also, it’s a bit complicated and few players enjoy being pwned quickly without really knowing what’s going on. Any system that gives more players a chance to experience and learn how PvP works and how easy it is to recover from (in most cases) would be a benefit.
We have a fairly workable (if flawed) introduction to the PvE side of EVE in the tutorial, career agents, and the easy accessibility of most PvE careers in high sec.
We don’t have anything similar introducing players to PvP.