What's Holding This Game Back?

I think what’s holding eve back is the fact it markets that you can play your way when in fact the higher levels of play require absolutely min/maxed doctrine fleets that’s completely ignore 2 thirds of the entire games ships. It’s min maxed to death. Then the fact your are waiting for and grinding insurmountable amounts of time and isk into using things that are situational. It is in fact a whole lot of nothing.

I love the game but i believe these are the fundamental issues that put most people off.

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Weird, I never run into that problem. Mostly because I choose to not do things I don’t enjoy, it’s a really simple life hack.

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Me neither. It’s not even a life hack.

Then why make a post about it. Other than the constant negative nancy ■■■■■■■■ posting?

The irony. Why are you even in this thread? :laughing:

Why wouldn’t I be, it’s a discussion forum. I see people post the usual nonsense so I reply to it, like I’m doing now.

Indeed. Like the eternal reeeeeing over gangking and anti gangking etc. The amount of effort and time people have for that is absolutely astounding :laughing:

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I’m glad the Tuskers are still around.

When CCP made it easier to do everything. Mining ships could store their own ore. Wardecs last a week max. Everyone can have their own space station.

I haven’t played in years. Last year or so, I logged in, flew around and saw … NO ONE.

Everyone is holed up in their own space stations.

This game used to be a vibrant place.

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2/10.

I’ve no idea where this alleged ‘no-one’ supposedly lives. I spend a lot of time dashing about all over the place, and certainly in highsec most systems are full of people. Ironically, one of the least visited systems seems to be Athinard…right next to highly visited Dodixie…and I’ve been the only person there sometimes, but other systems are bursting with people.

Sure…some are in stations. I spend maybe 1/3 of my time in stations checking out ship fits, sorting out skills queues, etc. There’s a lot of stuff one doesn’t want to be doing out in space. But one has only to visit Trossere ( where a lot of noob level 1 missions occur ) to see that hundreds of noobs are joining. Just how many survive their first month is another matter.

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Recent Activity

May 13, 2015


That’s your corporation. How can someone get back at you if you don’t play the game? Or. maybe this isn’t your main?

You’re completely full of :poop:.

You’ve been logged out in an NPC station in Hek since the mid 80’s.

Spot on. It never happened. CCP Falcon was full of :poop:…just like Gixy Boy.

We’ve used EO since the beginning little fella.. Cry harder.


Thanks for all of you feedback!

Uh, I’m in Dama bro :smiley: Been looking for Drac :smiley:

LOL. Whose alt are you?

It is quite discouraging getting ganked as a noob, or exploring lowsec for the first time and getting hit by a gate camp. Of course there are those ( like myself…who had both occur ) for whom this actually increases resilience and desire to stay. But I suspect that is a small percentage of noobs, and most just have a ‘stuff this…I’m off…’ attitude. Which renders useless all the glossy adverts.

Being a noob is undoubtedly one’s hardest time of all in Eve. An incomprehensible game for which one does not even know what questions to ask. Eve could really do with some sort of direct mentoring system. Rookie Help is overcrowded and often questions go unanswered. A lot of people get sucked into corps that are no help at all. I was in one for my first 6 weeks from which I received practically no communication at all…which fortunately I left and joined a better one.

If people are stuck for stuff to do, and complaining that not much goes on in Eve, I can think of nothing better than oldbies developing some form of direct noob mentoring.

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  1. People mentor noobs all the time
  2. Google bruv :smiley:

I am biased, since I love Rookie Help. There is much noise going on there and I agree with your statement:

Direct newbro mentoring outside of private chats is an interesting idea. Perhaps some sort of sponsorship program could be implemented, where a “helper” is assigned one newbro at a time.

The question remains: why should this be added as a new feature, when the existing avenues for “mentoring” (such as private chats and Rookie Help itself) already exist and work just fine? I don’t know if some sort of “mentor finder” system a la WoW dungeon finder would be any less abusable than the existing systems.

Another question: would systematic mentoring even affect player retention? I agree that EvE needs more social overhauls, as the existing chats seem archaic, but I’m not sure if adding more is the answer.

I keep circling back to overhauling corporations. If there were higher requirements for founding corporations, less scam or shell corps would be made. This might help adding a higher level of trust to random corporations, all of whom appear to be scam shells, to my untrained eye.

Then again, even though there would be less trash corps, there’s nothing that would stop the abuse, such as intentionally misleading newbros into becoming e-slaves.

A corporation portal, where all corps could have a page and communicate with each other across a single platform, would help newbros and lost players like me better judge the contents of a corp. Corps could review other corps and post content which would be open to comments and criticism. Stats could be publicly viewed and with more information available, better decisions could be made about who to join.

I’m no webmaster, so I couldn’t know how many countless hours of work this would be, but when I look at EvE Pandora, I gotta wonder if all the time there could have been better placed elsewhere.

@Cilla_Cybin what new features would you implement or change exactly to improve the new player experience?

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I have to agree with rookie help being a cluster ■■■■. when it comes to trying to help newbros…
spammers and idjits don’t help rookie chat.
bless your heart @Ricky_Tock you do a great job trying to help in there.

I tried to private convo someone about standings issues etc and i got blocked for reaching out to them.

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Y’all correct me if I’m wrong, but there is a dividing line between individuals, corps, and Alliances which use outside real world money and the ones which don’t. Of course this is a continuum, but I can’t even imagine ponying up 14 Bil for a Nomad. Such ships have to be a function of a group funded either by outside money or in game slavery/serfdom.

Boo Hoo. Poor me.

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there are some individuals who have spent a significant amount of real money to turn plex into isk just to be able to play with the big boy toys… or small peen ships as i call em.

These players are referred to as whales.

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An Arc is 17b. I think they were 6-7b less than a year ago. Go figure.

Thanks, CCP!