Play the game the way you want. Just so long as you’re a cog.
Sell some PLEX to the multi-boxers and you’ll have all of the money you need to be completely independent in this Galaxy. No one needs to be a cog here. I’m completely okay with enabling them and the botters too.
Yeah, I think they’ll regret that one. If they want to enable player content then give players the tools. Put in a mission designer, let players create them, then submit them. The devs would then just need to screen them to make sure they are not crazy, assign rewards to them, then release the best of them each quarter.
This way, they won’t even have to spend the time to design them. Taking a page out of Skyrims book will let the game “last forever”.
Does this include setting a location for these tasks (solar system) or is it just a general “do it anywhere” kind of thing? (In case they mentioned such detail.)
Btw why no “destroy specific capsuleer’s ship” (bounty) where payout might be a pool and amount paid out would depend on the destroyed value?
Could see use in setting up “kill specific NPC (individual type, type group or faction)” jobs instead of just general ones.
What about kill specific capsuleer ship (or deployable) class (belonging to any capsuleer)?
Also will it be possible to set what corp, alliance, faction, (maybe even criminal status), etc. a capsuleer belongs to to count towards the job goal?
And so on.
Because if it is an overly generic system it will severly limit its use. Of course maybe the goal is not to provide a wide range of uses but to appease a specific group’s desire for a specific feature set.
Because it would be abused, like any other bounty system. For example, killing your own alts.
Hence the rest of that sentence.
I watched the keynote again - this is solely a recruiting tool for null-sec and larger corporations. When they referenced freelance mining and ratting projects they listed ADM as the rationale behind it. And when I paused the video and zoomed in on the projects “ADM” came up over and over.
- Ratting, combat, mining - ADM
- FW - remote war direction
- Insurance - ship SRP
These won’t have any tangible benefits outside of null-sec and to a lesser degree, low-sec. I was trying to figure out how these would work in high-sec or wormhole space, and now I know. They won’t.
It answers the question of why you’d pay for specific tasks you or your corporation members could do on their own. You’d pay for it to bump up the activity in certain systems or regions.
I’m sure you are correct. The issue is they stated, in feature presentation, that this will be the system that will be implemented instead of fixing the career agents. “We are not fixing the career agents, we’ll let the player do it instead”.
Yeah, I was watching the livestream today where they basically did a complete 180 from what they alluded to in the livestream yesterday.
Legion has basically turned into another null-sec expansion, and we can assume the same for Fall as well.
So the rest of us get a cruiser rebalance, logistics rebalance and a new ship for wormhole space and Pochven.
watch our stream for skins so we look relevant on twitch
wishlist frontier so we look relevant on steam
read about the event on twitter so we look relevant on social media
milk milk milk
if the rest of new eden combined (outside null) would have swiped as much we may had gotten a little attention too
CCP has always shown a significant disregard for anyone who fails to play EVE according to the metrics that show “most income per player”. Players who join corps and alliances tend to pay more than solo players, therefore solos get CCPs “F you guys” award.
‘MMO’ doesn’t mean “you guys have to play together in groups” and never has. It means “lots of players online in the game at the same time”. Every MMO I’ve ever played has far more solo players than group/team players, ever since online gaming started (ie., before the public internet even, when online games were text-based).
CCP says and does a lot of dumb things over time, this Fanfest just shows they’ve never learned from their many, many mistakes. “We can’t understand the code and we refuse to replace it”, “we’ll leave players to fix our mistakes”, and “we’ll ignore most of our player base because they don’t play the way we want them to” are just recent examples.
TBH what CCP really needs is to lose Hilmar, Berger, Rattati and half a dozen other managers and get some people in who didn’t give up on EVE a decade and half ago. I had hoped that PA would eventually wake up and make this happen, but it looks like they’re as incompetent as CCP is.
If you watch the keynote from the first day you’ll catch them announcing Freelance Projects as a “recruiting tool”. So null-sec corporations and FW corporations definitely will. Wormhole, low-sec and high-sec - probably not very much.
Thanks to everyone for saving me the time of watching the keynote or any of the other BS that came out of Fanfest. Three more hours I can be productive doing stuff in the real world.
From your mouth to God’s ear Kezrai!
I can’t speak for mega corps, but I often will run contracts for hauling because a Miasmos only hauls 46K volume for any alpha. I break up my ore shipments into lots of that quantity or less for contracts. As a rule of thumb, I add 5 to 10% to the collateral, place the payment for the job at 10 to 15% for the job. Small long hauls are more than often taken long before the massive jobs into null sec.
I also did some contract hauling before, the navigation computer kept placing me on short and dangerous routing. So I manually flew loads through the long safe routes. Never certain about what I was hauling, I didn’t care. I just delivered the cargo to the dock and got my pay.
Have fun!
What’s the benefit for a corp of having someone else kill npcs? Seems like rewarding them for doing something they were going to do anyway.
I would only find that one useful, if you could specify exactly what to kill. For example a mining corp can reward others to remove a FOB in their system quickly. Or end an Incursion, Insurgency whatever… For normal rats I also can’t see a benefit currently.
See Arthur Aihaken’s earlier post re: the ‘ADM’. The ADM is the ‘Activity Defense Multiplier’ for systems within the Nullsec sovereignity formula. Basically the more activity you do in your systems the harder they are to attack. So nullsec corps will use this both to boost their ADM and also to lure people into being active in their area of space. Either to recruit or, failing that, potentially to gank.
Qny idea how far they’ll nerf (I mean rebalance) cruisers this time?
This is just sad. Any source code can be redone and improved. It takes time, money, and effort. CCP has the money and the time.