In light of what’s already been thoroughly discussed by Arthur Aihaken (and others), I still felt like sharing a few personal thoughts based on my own experience as a solo player.
I’ve tried some of the new Freelance Jobs introduced with EVE: Legion, and I genuinely think the concept holds promise — especially for connecting independent pilots with corporations in meaningful ways.
That said, after completing a few contracts (ratting in specified systems, mainly), I noticed that aside from the ISK, there’s no sense of progression, no visual history, and no reputation system that would make me feel like I was building something as a freelance contractor.
Maybe this is just the beginning, and I’m sure the feature will evolve. I just wanted to offer this perspective in a constructive tone, without disregarding the critical issues others have already pointed out.
Thanks to CCP for the continuous development, and to the community for sharing your insights.
— Nyrix Sever Vale
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Hey - Just to condense the feedback.
- There should be a system of progression.
- There is a lack of sense of meaning (Story arcs or reputation)
To turn that into features -
Do you think something like having a lite standing / overview of what Corp’s you’ve interreacted with could be useful?
[Corp 1] 3 jobs, ### isk, Contacts [in-game name 1, in-game name 2]
[Corp 2] 1 job, ###isk, Contacts [in-game name 1]
Where in-game name has been the job posters?
Reputation could be interesting if the game tracks that - and certain jobs can be offered by vendors at reputation levels, basically graduating that contact to filter / sift through people over time.
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I agree — it wouldn’t take much to give the system more depth.
A simple log of completed jobs, ISK earned, and who posted them would help build a freelancer identity.
Light reputation mechanics to unlock more job types over time could make it all feel more meaningful.
Hopefully this is just the beginning.
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It’s the end, I’m afraid. CCP is more or less shutdown now for the summer until September, so I wouldn’t expect to see much if any iteration in Freelance. I think there’s a Jun 3 “patch” that might be a bit more than a patch, but that’s basically it for the foreseeable future.
Nyrix,
It was something I noticed after my first job completed, I could not find who the participants were.
As I understand, Freelancers are still a work in progress.
From what I’ve seen?
Most of the freelance jobs have zero award attached to them so basically it’s a waste of space
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At some time in the Freelance development, they need to add a reputation/quality feedback from those players that accept an offer. Over time, hopefully it would present a clearer picture of scams and “heads up” for the newer players, while allowing older players to sort thru the chaff.
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Probably far to easy to “game” any kind of reputation feature.