[WIP] The Industrialists Guide to the Universe

1. Overview

What is Industry?

In EVE, Industry is the part of the game that handles the transformation of raw materials into items that fuel the war machine in this beautiful game. Without Industry, there are no ships to kill and without war, there is no demand for new stuff.

Almost every item you can find on the market has at some point been in the hand of an Industrialist.

Industry is an essential part of this game and requires a lot of interaction with other players. However, this interaction is mostly through the ingame market. As a result, a lot of industry can be done alone. However, getting a team of dedicated Industrialists together is often more rewarding in many ways.


What is this Guide about?

This guide is supposed to be a general overview. It will not give you step-by-step instructions on how to build items and make money by doing so, i will not delve deep into formulas and excel sheets. Other people have already written guides for that and i will link many of them in the Tools and Websites section at the end of this guide. Don’t be scared if you don’t understand everything i’m writing about. Industry is just like everything in EVE, surprisingly easy to learn and surprisingly hard to master.

This guide assumes that you buy all materials from the market. I will not explain how mining, refining, reactions and such work. Once again, there are other people who know how all of that works and these people have written guides about it. I will refer to them at the end of the guide.


How does Industry work?

It’s simple: First you need a place to build. Then you need a blueprint. Last but not least, you need a bunch of materials.

You can build in Stations, Citadels and (for now) in Outposts and POS. Not everything can be built in every place (Capitals can not be built in Highsec) and not every place is equally good at building everything (Citadels can provide a strong bonus to building specific items)

Blueprints come as Originals (BPO) and Copys (BPC). BPOs can be bought from NPCs. BPCs can be found as loot, via Exploration, bought from NPCs in the LP-Market or can be created via Copying and Invention

Materials come from many different places. minerals are mined, salvage is found in wrecks, pi goods are gathered via Planetary Interaction, moongoo comes from moonmining in Lowsec and Nullsec, gas is found in Wormholes, some components are found via Exploration.

In general, more complex industry adventures require more different materials that have to be gathered in different and potentially dangerous places around New Eden. More about that in the following parts.


There are three Tiers which will be explained in the following posts:

T1 (including Citadels, T1 Rigs, T1 Capitals and Supercapitals)

T2 (including T2 Rigs and T2 Capitals)

T3

(Reactions and Drug Manufacturing are excluded for now. Reactions are about to undergo major changes in the near future and Drug Manufacturing is an extreme niche market where i have absolutely zero experience in)

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